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Patrick Carlton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a grey costume with the symbols of luck on his torso. He is an epitome of beauty. His silver hair is heavily combed to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He believes the world needs to unite to get rid of orcs once and for all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 8 years.

Motivation: Further expansion of business; and to reunite with his old friends

Ideals: Gifted. Bonds: Attractive, Enemies, Job, Adventurer. Occupation: Sellsword

Voice: Jamaican accent

Attributes [hide]

Patrick Carlton, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)11 (+0) 11 (+0)13 (+1)
Skills Medicine +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 19000 cp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Silver comb with moonstones (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp).


Social Check DCs


Theodoric Hale, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears blue trousers with tan and grey striped suspenders. He wears various colorful collared shirts. His hair is always cut to a buzz. He has violet eyes and a blue hat with a tan feather.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses divination through singing.

History: A powerful slaver made him what he is. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Mentor, Rich. Occupation: Herbalist

Voice: Sensual and smooth

Attributes [hide]

Theodoric Hale, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)12 (+1) 18 (+4)14 (+2)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 22000 cp.


Social Check DCs


Solomon Asheton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is well dressed, constantly wearing a violet suit, white shirt, and black tie. He wears his auburn hair down. This gray eyed easterner is not easily forgotten.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a font of random trivia from the lore and stories he has discovered

History: The child of a Mayor, who enjoyed hunting, Solomon was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Solomon took refuge in the old dungeon and found the beat up mace and armor he uses now. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and regain custody of his daughter

Ideals: Optimist, Logical. Bonds: Attractive, Nature, Family. Occupation: Fisher

Voice: High pitched and raspy

Attributes [hide]

Solomon Asheton, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 10 (+0)15 (+2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gerard Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is bristling with hidden weapons, mostly shortbows and longswords. His hair is brown and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: He is compelled to act according to his religious beliefs; and seeks redemption

Ideals: Philantrophist. Bonds: Attractive, Criminal record, Family, Religious. Occupation: Ruler

Voice: Irish accent

Attributes [hide]

Gerard Birkenhead, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 15 (+2)15 (+2)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Manfred Clinton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is long and brown with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: A skeptical and narcissistic man, Manfred's first love is himself. His second love is also himself. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a Locksmith, his father struggled to pay the bills. Manfred was born on a far northern island where he grew up under the tutelage of his father, an expert Interpreter. He left for the north, certain he would find work there.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Athletic, Impeccable. Bonds: Adventurer, Poor, Immigrant. Occupation: Interpreter

Voice: Soft and melodious

Attributes [hide]

Manfred Clinton, Male Human Fighter 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +7, History +5
Senses Passive Perception 11
Languages Common, Celestial, Terran
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +5

Possessions: 100 gp.


Social Check DCs

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