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NPC Generator

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Advanced [show]


Guy Camden, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a brown armored body suit, with a simple violet line shooting up and back down, marred by teas. He wears his white hair down. He has a dull look in his amber eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He also has developed a complete distrust of the Hunter profession.

History: Born in the west his family was never financially stable. Like his mother and his sister before him, after school he went straight into learning to become a Spice Merchant. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is unsatisfied with his job; and further expansion of business

Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Spice Merchant

Voice: Spits and sputters

Attributes [hide]

Guy Camden, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)16 (+3) 15 (+2)11 (+0)
Skills Deception +2, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. White pearl (100 gp). Chrysoprase (30 gp). Red-brown spinel (100 gp). 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


William Wesley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a perfectly clean shirt and pair of pants. His hair is golden and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Sold as a small child to a wizard, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. William was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. William decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Jeweler kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Human compassion; and he has comitted a past crime that haunts him to this day

Ideals: Joker. Flaws: Antagonistic, Racist. Bonds: Attractive, Mentor, Criminal record. Occupation: Jeweler

Voice: Prounounces S like Z

Attributes [hide]

William Wesley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 12 (+1)16 (+3)
Skills Nature +2, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 500 sp.


Social Check DCs


Don Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy green suit. He is portly but not overly obese. His golden hair is kept up in a ponytail inside a top hat. His eyes are gray.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in a small village he learned the ways of the warrior from his mother. He helped his mother out around the business and became quite the natural. He tends to his Farmer job now, and dutifully fulfills any obligations he has.

Motivation: He wants revenge against dire rats; and revenge

Ideals: Logical, Fighting. Bonds: Attractive, Job, Enemies. Occupation: Farmer

Voice: Low and grunting

Attributes [hide]

Don Mitchell, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)11 (+0) 5 (-3)14 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4

Possessions: 300 gp. Bloodstone (50 gp). Malachite (4 gp). 1 Minor magic item.


Social Check DCs


Arnold Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a violet vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his violet boots flare out at the collars. His white hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He feeds upon the attention of others.

History: He was raised in a white middle class family as the only child. He worked as a nervous Performer and found it very stressful. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His spouse's relatives view him with great suspicion; and wants to open a new tavern

Flaws: Antagonistic, Mundane. Bonds: Attractive, Job, Family. Occupation: Performer

Voice: Strong lisp

Attributes [hide]

Arnold Kinsley, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)12 (+1) 15 (+2)16 (+3)
Skills Acrobatics +4, History +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Cory Rutland, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His skin is also unnaturally pale. His red hair, when down, is lengthy. His eyes are likewise gray.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also hits on women, regardless of circumstances.

History: He was born in the west, but his parents moved at a very young age to the south. Brilliant and gifted he never wanted to apply himself. He has worked as a Armorer like his father before him.

Motivation: To settle down with his crush; and further expansion of business

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Has a crush, Immigrant. Occupation: Armorer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Cory Rutland, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)16 (+3) 4 (-3)13 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 7
Languages Common, Gnoll, Auran, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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