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NPC Generator

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Advanced [show]


Heward Bentley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. His hair is red and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He acts crazy and hedonistic. He has a minor phobia of water and hates getting wet.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac.

Flaws: Hedonist, Fearful. Bonds: Attractive, Rich, Criminal record. Occupation: Dyer

Voice: Scandinavian accent

Attributes [hide]

Heward Bentley, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 5 (-3)16 (+3) 12 (+1)7 (-2)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Don Clifton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is an epitome of beauty. He wears his chestnut hair down. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He feeds upon the attention of others.

History: Don lived on a farm with his mother, near the main road leading to a nearby town. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Some 8 years later his spouse died after the birth of his son. Heartbroken, Don never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He has money and likes to spend it; and marry his brother to traveling adventurers

Flaws: Shy. Bonds: Rich, Attractive, Family, In love. Occupation: Crown-heir

Voice: Shortens vowels

Attributes [hide]

Don Clifton, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)15 (+2) 18 (+4)15 (+2)
Skills Arcana +4, Performance +4
Senses Passive Perception 14
Languages Common, Undercommon, Draconic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Trey Beverly, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple red robe with black stripes complete with hood. He has moderate length white hair. He wears crescent spectacles with a black brim.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with finding treasure.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Antagonistic. Bonds: Religious, Adventurer, Mentor. Occupation: Fortune-teller

Voice: Forgets to breathe while speaking

Attributes [hide]

Trey Beverly, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)17 (+3) 15 (+2)12 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Norman Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of shortbows on his belt, each one with a aquamarine on the hilt. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: A deeply religious man he believes everything happens for a reason. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Bounty Hunter and found it very stressful. He ran away from his former home and has been making his living as a Bounty Hunter for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions; and further expansion of business

Ideals: Fighting, Logical. Bonds: Attractive, Religious, Slave, Job. Occupation: Bounty Hunter

Voice: Soft and melodious

Attributes [hide]

Norman Hayhurst, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)14 (+2) 9 (-1)9 (-1)
Skills Medicine +1, Stealth +3
Senses Passive Perception 9
Languages Common, Abyssal, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gomory Thorpe, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this western man wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. His deerstalker hat is riddled with cuts and holes. His eyes are green and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is harsh and unforgiving.

History: Gomory lived on a farm with his mother, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Ideals: Athletic. Flaws: Ugly, Shy, Antagonistic. Bonds: Family. Occupation: Armorer

Voice: Australian accent

Attributes [hide]

Gomory Thorpe, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)11 (+0) 5 (-3)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp. Chrysoberyl (160 gp). Bloodstone (70 gp).


Social Check DCs

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