Aldous Riley, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a white cloak and cross-gartered blue stockings. His black hair is thinning but still full. His eyes are hazel and he is always smoking a pipe.
Personality: Aldous is depressed about a lot of things. He tends to be a nihilist. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: The child of a Cook, who enjoyed hunting, Aldous was taken on many hunting expeditions. As a young adult he joined a group advocating for an improvement in Human conditions. Due to his spouse's obsession with being a Cook they were divorced and he won custody of their son. He worked as a Mason, and he later adopted a second son.
Motivation: Wants to raise his children well.
Flaws: Depressed, Racist. Bonds: Family, Nature. Occupation: Mason
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
Possessions: 100 gp.
Manfred Wordsworth, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His black hair is heavily combed to the right. His thin eyebrows rest above his beady violet eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Manfred reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.
Motivation: He wants nothing more than to rejoin the army; and money/treasure
Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Rich, Military. Occupation: Apothecary
Voice: Soft and melodious
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
Trym Shipley, Male Human [Permalink]
Personal [hide]
Description: He wears a white shirt with thin tan vertical stripes and violet pants. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a dagger on it. He has a long silver beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Energy wise he seems alert and responsive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Marry his brother to traveling adventurers; and to unite with his brother
Ideals: Professionalism. Flaws: Antagonistic, Disease. Bonds: Adventurer, Family. Occupation: Bellfounder
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 6 (-2) | 12 (+1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +1
Possessions: 2200 sp.
Ernest Lindsay, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His hair is greying and his face has many wrinkles. His violet eyes dart from person to person.
Personality: He speaks before he thinks and is too direct. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His childhood dream was to be a Masseuse, but he was a colossal failure. He has achieved small success as a Bather.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he is unsatisfied with his job
Ideals: Joker, Artistic. Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Bather
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. White opal (600 gp).
Richard Colton, Male Human [Permalink]
Personal [hide]
Description: This man wears bulky white painted plate armor. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are likewise amber.
Personality: He acts crazy and hedonistic. He pushes his goals aggressively. He is also a coward if confronted.
History: A powerful slaver made him what he is. As a young adult he joined a group advocating for an improvement in Human conditions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Flaws: Hedonist, Fearful, Racist. Bonds: Rich, Mentor. Occupation: Mason
Voice: Dutch accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
Possessions: 22000 cp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
