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NPC Generator

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Advanced [show]


Frederick Bradley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears a black tunic with violet highlights, and long green pants that bunch up around his shoes. His white hair is cut jaggedly and amateurishly. His amber eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: From birth he was tutored by a cruel and relentless mentor. He went to a religious school and was inspired by the priests there in charitable deeds. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Further expansion of business; and he loathes his own lifestyle

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Mentor, Religious, Job. Occupation: Detective

Voice: Speaks with squeezed throat

Attributes [hide]

Frederick Bradley, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 6 (-2)10 (+0) 9 (-1)15 (+2)
Skills Religion +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Masterwork Common Melee.


Social Check DCs


Odo Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has a moderate pudge and is not very fit. His long silver hair reaches down to his waist. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born in the north, but his parents moved at a very young age to the south. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Immigrant. Occupation: Jeweler

Voice: Excited and jittery

Attributes [hide]

Odo Barclay, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)16 (+3) 15 (+2)15 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Halfling, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Reynard Soames, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'9" and wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair, when down, is lengthy. He has several tiny opal earrings on each ear.

Personality: He is witty, but his monotone delivery comes off as unnerving To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of southern immigrants he idolized his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure.

Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Enemies, Immigrant. Occupation: Sage

Voice: Deep voice with rolling R's

Attributes [hide]

Reynard Soames, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)12 (+1) 9 (-1)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Climber’s kit. 1 Healer’s kit. 1 Average lock.


Social Check DCs


Geoffrey Holton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise blue. His teeth are white and perfect.

Personality: He will rave to anyone who will listen. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Geoffrey was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and he desires power and/or immortality

Flaws: Insane. Bonds: Attractive, Criminal record, Poor, Adventurer. Occupation: Architect

Voice: Complex vocabulary, royal

Attributes [hide]

Geoffrey Holton, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)6 (-2) 13 (+1)12 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Anthony Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is portly but not overly obese. He has a very tight haircut. He wears crescent spectacles with a black brim.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Anthony was raised in a hard working conservative environment. His father had invested heavily in several trade routes and wanted him to inherit them. He has worked as a Beggar like his father before him.

Motivation: He has money and likes to spend it.

Ideals: Professionalism. Bonds: Attractive, Rich, Job. Occupation: Beggar

Voice: Pronounces difficult words wrong

Attributes [hide]

Anthony Ramsay, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)11 (+0) 16 (+3)15 (+2)
Skills Acrobatics +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 400 gp.


Social Check DCs

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