Jocelyn Sydney, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses in collared shirts and wears a proper scarf over his head. He sports a flattop hair cut. He has a tattooed face.
Personality: He is mildly Human supremacist, though he does not identify as such. His job bores him to no end. He has decided to make it more interesting.
History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has been a successful dealer in antiques buying low and selling high.
Motivation: He wants to meet his childhood hero.
Ideals: Athletic, Entrepeneur. Flaws: Racist. Bonds: Adventurer, Criminal record. Occupation: Crown-heir
Voice: Timid voice
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 1800 sp.
Norman Tatum, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a tight green one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. He keeps his long white hair kept up in a rat tail. His eyes are hazel and beady.
Personality: He is business-like. He takes instructions and follows them to the letter. He takes great joy in being the best Brewer in town.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Healer mother left him crippled. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job.
Ideals: Professionalism. Flaws: Ugly, Disease, Insomniac. Bonds: Job. Occupation: Brewer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 7
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 4 (-3) | 15 (+2) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged -1 / 1d8-3, Grapple -2
Possessions: 1 Superior lock. 1 Good lock.
Alexandre Hayes, Male Human [Permalink]
Personal [hide]
Description: This man wears tight fitting clothing which further accentuates his frame. He is muscular with a powerful set of arms. He has a small bristly mustache and wavy golden hair. His eyes are green and he is always smoking a pipe.
Personality: Calm and collected, he is a well trained Mayor. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born to a Fortune-teller, his mother struggled to pay the bills. His mother was a soldier and died while he was still young. Alexandre was left his mother's suit of armor and trained in its use and care. He became a Mayor soon after.
Motivation: He would like to get married and retire; and he has a crush on the local fortune-teller
Flaws: Impulsive. Bonds: Attractive, Job, Poor, Military, Has a crush. Occupation: Mayor
Voice: pre-pubescent
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp.
Roland Shelley, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing colorful clothing, dressed as a Barber. He is an epitome of beauty. His long blonde hair is drawn into a two foot long braid. He is baby faced.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Roland took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Gifted. Flaws: Depressed, Racist. Bonds: Attractive, Rich. Occupation: Barber
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Elven
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +6
Possessions: 300 gp. Amber (110 gp). Red-brown spinel (110 gp). Smoky quartz (30 gp).
Richard Shelly, Male Human [Permalink]
Personal [hide]
Description: This southern man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His clothes are grease stained in places. He has styled his auburn hair well, parting it to the left. He wears a mask on his face.
Personality: He snorts whenever he laughs or is feeling confident. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born in the south. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Many gnolls want him driven away; and he wants revenge against gnolls
Flaws: Fearful, Shy. Bonds: Poor, Immigrant, Enemies. Occupation: Miller
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 5 (-3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 15000 cp.
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