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NPC Generator

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Advanced [show]


Geoffrey Ramsay, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this southern man wears yellow leather gloves, a yellow jacket, and tight pants. With a patchy black beard and wild black hair. His eyes are blue and he is always smoking a pipe.

Personality: Cocky and sure of himself, he believes he is the best Bather born in the past three hundred years. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sold as a small child to a necromancer, Geoffrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was turned out during the war. He and his family wandered south to less war torn lands. He has drifted from career to career and currently works as a Bather.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Athletic. Flaws: Forgetful, PTSD. Bonds: Job, Mentor. Occupation: Bather

Voice: Sighs a lot, exhausted

Attributes [hide]

Geoffrey Ramsay, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 7 (-2)12 (+1) 13 (+1)17 (+3)
Skills Athletics +2, Investigation +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


John Beckwith, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His right hand appears badly burned and disfigured. His chestnut hair is styled in orderly dreadlocks. His fierce brown eyes like to dwell on things.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the west. John was born on a far western desert where he grew up under the tutelage of his mother, an expert Banker. He now mingles about in high society.

Motivation: He is greedy; and he feels threatened by others

Ideals: Disciplined. Flaws: Fearful. Bonds: Rich, Immigrant. Occupation: Banker

Voice: Italian accent

Attributes [hide]

John Beckwith, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 20 pp.


Social Check DCs


Nicholas Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, wearing green shirts, loose pants, and blazers most of the time. He has done his best to style his chestnut hair to look like a famous performer. His eyes are hazel.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a white middle class family as the only child. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He struck the Engraver job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Philantrophist, Gifted. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Engraver

Voice: Scandinavian accent

Attributes [hide]

Nicholas Wedgwood, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 18 (+4)11 (+0) 10 (+0)12 (+1)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 2200 sp. 1 Masterwork manacles. 1 Backpack. 1 Healer’s kit.


Social Check DCs


Diggory Blackwood, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing the road beaten gear of a warrior. His blonde hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He can speak with the recently deceased. He is a font of random trivia from the lore and stories he has discovered

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his father out around the business and became quite the natural. He tends to his Miller job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Gifted, Logical. Bonds: Poor, Job. Occupation: Miller

Voice: Speaks with squeezed throat

Attributes [hide]

Diggory Blackwood, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)9 (-1) 12 (+1)11 (+0)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2700 sp.


Social Check DCs


Charles Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a moderate pudge and is not very fit. His golden hair is lengthy. He has blue eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He also has developed a complete distrust of the Masseuse profession.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He worked as a nervous Tanner and found it very stressful. He's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: Wants to have a good time and be beloved; and to get a good night's sleep

Ideals: Optimist. Flaws: Ugly, Disease, Insomniac. Bonds: Job. Occupation: Tanner

Voice: Sighs a lot, exhausted

Attributes [hide]

Charles Shirley, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)12 (+1) 16 (+3)15 (+2)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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