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Advanced [show]


Roger Clapham, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'6" and wears a tight fitting brown shirt and pants. He has a long silver beard with little hanging trinkets. His fierce brown eyes like to dwell on things.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born to a pair of adventurers, Roger grew up listening to his father's many stories. His father had invested heavily in several trade routes and wanted him to inherit them. He was always very intelligent and has formed a secret society of philosophers.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Secretive. Bonds: Enemies, Adventurer, Rich. Occupation: Dilettante

Voice: Low range voice

Attributes [hide]

Roger Clapham, Male Human Fighter 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 7 (-2)15 (+2)
Skills Investigation +4, Persuasion +5
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Silver pearl (70 gp). Aquamarine (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Rodney, Male Human [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is smooth and relatively long. His ears are large.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not believe in violence as a means to an end. He is a dedicated Shoemaker but believes his peers are too gung-ho.

History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Shoemaker like his mother before him.

Motivation: To be a Detective again.

Ideals: Opinionated, Pacifist. Flaws: Ugly. Bonds: Poor, Mentor, Job. Occupation: Shoemaker

Voice: Sighs a lot, exhausted

Attributes [hide]

Godfrey Rodney, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 13000 cp. Onyx (30 gp). Golden yellow topaz (1000 gp). Alexandrite (1000 gp).


Social Check DCs


Bertram Morton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dark leathers with embroidery. With a patchy golden beard and wild golden hair. His gray eyes are passionate and lively.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He misses his home and complains about the freezing weather, even in summer.

History: Bertram hails from a village terrorized by giants. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and his name or reputation has been wronged in the past by giants, and he desires to right it

Bonds: Attractive, Immigrant, Enemies, Rich. Occupation: Armorer

Voice: Cold and demanding tone

Attributes [hide]

Bertram Morton, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)9 (-1) 11 (+0)8 (-1)
Skills Athletics +3, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gomory Barlow, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: Gomory is depressed about a lot of things. He tends to be a nihilist. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. While studying, he fell in love. They married and had a son. Days after completing his studies, news broke out that his hometown was attacked by giants. Gomory was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Money/treasure; and his name or reputation has been wronged in the past by giants, and he desires to right it

Flaws: Ugly, Depressed. Bonds: Rich, Enemies, Religious, In love. Occupation: Herbalist

Voice: Low and grunting

Attributes [hide]

Gomory Barlow, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Jocelyn Halsey, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He wears a fancy red suit, and his gloved hand is found clutching a pickaxe. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his brown eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has worked as a Tanner like his mother before him.

Motivation: He is terrified, and will act out of fear; and sabotage a competitor

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Attractive, Job, Poor. Occupation: Tanner

Voice: Soft and melodious

Attributes [hide]

Jocelyn Halsey, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)13 (+1) 16 (+3)6 (-2)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs

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