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NPC Generator

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Advanced [show]


Ernest Blankley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems. His brown hair is greasy and uncared for. He has a tattooed face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born blind and as such lacked many opportunities for work. Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now owns his own business.

Motivation: To be a Healer again; and he desires power and/or immortality

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Rich, Job, Adventurer. Occupation: Sailor

Voice: Hard of hearing, loud

Attributes [hide]

Ernest Blankley, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)4 (-3) 18 (+4)12 (+1)
Skills Insight +6, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Geoffrey Hailey, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is well dressed, but even with his fine clothing he looks run-down. His auburn hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: He acts crazy and hedonistic. Energy wise he seems alert and responsive.

History: Born in the south his family was never financially stable. Cursed with vampirism at a very young age, Geoffrey has worked very hard to control his curse. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Professionalism. Flaws: Hedonist, Disease. Bonds: Attractive, Poor. Occupation: Spice Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Geoffrey Hailey, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 14 (+2)10 (+0)
Skills Nature +4
Senses Passive Perception 12
Languages Common, Aquan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1400 sp.


Social Check DCs


Peter Darlington, Male Human [Permalink]

Personal [hide]

Description: He wears a blue broad hat and blue clothes. He has a moderate pudge and is not very fit. He keeps his black hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Peter hails from a village terrorized by gnolls. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and expand his business

Ideals: Opinionated. Flaws: Hedonist, Greedy. Bonds: Enemies, Job. Occupation: Beggar

Voice: Rolls R's

Attributes [hide]

Peter Darlington, Male Human Fighter 5
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 13 (+1)7 (-2)
Skills Athletics +4, Nature +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4

Possessions: Just what you see.


Social Check DCs


Randal Rowley, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of falchions, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has wavy auburn hair. His eyes are blue and catlike.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Ideals: Fighting, Philantrophist. Bonds: Criminal record, Rich, Immigrant. Occupation: Soapmaker

Voice: Speaks with back of mouth

Attributes [hide]

Randal Rowley, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)18 (+4) 9 (-1)11 (+0)
Skills Investigation +6, Persuasion +2
Senses Passive Perception 9
Languages Common, Elven, Halfling, Terran, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gerard Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He sports a long red beard, and similarly colored long hair. His gray eyes have a joyful gleam in them most of the time.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born a particularly ugly child, much to the horror of his parents. There was a wharf not far from home where he often wandered off to fish. He used his abilities to travel the world and help people.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Secretive, Ugly. Bonds: Nature, Adventurer. Occupation: Layabout

Voice: Low rumbling, strings words together

Attributes [hide]

Gerard Thorpe, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)10 (+0) 13 (+1)10 (+0)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp.


Social Check DCs

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