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NPC Generator

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Advanced [show]


Lance Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a black tunic with grey highlights, and long brown pants that bunch up around his shoes. He sports a flattop hair cut. His hazel eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Tailor, but he was a colossal failure. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is unsatisfied with his job; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Addict, Greedy. Bonds: Criminal record, Military, Job. Occupation: Bowyer

Voice: Ums and uhs a lot

Attributes [hide]

Lance Pinkerton, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Perception +3, Stealth +6
Senses Passive Perception 16
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Norman Bing, Male Human [Permalink]

Personal [hide]

Description: He wears a green tunic with blue highlights, and long tan pants that bunch up around his shoes. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is used to getting what he wants. In part because he is a meticulous planner.

History: Norman hails from a village terrorized by goblins. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: An old rival family wants him found; and to reunite with his absent mother

Ideals: Professionalism, Philantrophist. Flaws: Insane. Bonds: Enemies, Mentor, Family. Occupation: Server

Voice: Soft and mumbly

Attributes [hide]

Norman Bing, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)16 (+3) 15 (+2)15 (+2)
Skills Nature +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Auran, Draconic, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1200 sp.


Social Check DCs


Gerald Alton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a perfectly clean shirt and pair of pants. He keeps his long brown hair kept up in a rat tail. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. The war was a terrible time for him, and Gerald does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the east, but his parents moved at a very young age to the north. Gerald was born on a far eastern plains where he grew up under the tutelage of his father, an expert Fisher. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: Revenge.

Flaws: Depressed. Bonds: Attractive, Enemies, Military, Immigrant, Adventurer. Occupation: Fisher

Voice: Sounds elderly

Attributes [hide]

Gerald Alton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)6 (-2) 12 (+1)15 (+2)
Skills Intimidation +4, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Balimaar Blakeley, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears suspenders and black workpants. His shirt is green, and he wears a heavy black leather apron most of the time. He is bald on top and has large golden tufts of hair around his ears. His blue eyes are passionate and lively.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He hasn't been sleeping well lately.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Flaws: Ugly, Cynical, Disease, Insomniac. Bonds: Criminal record. Occupation: Baker

Voice: French accent

Attributes [hide]

Balimaar Blakeley, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)16 (+3) 15 (+2)6 (-2)
Skills Medicine +4, Performance +0
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Smoky quartz (20 gp). Malachite (13 gp). Tourmaline (100 gp). 1 Minor magic item.


Social Check DCs


Nicholas Bing, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is cut short with large spiked bangs in the front. His hazel eyes peer out from beneath his small violet hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Further he is a bit of a stoner and is frequently out of it.

History: He was born in the south, but his parents moved at a very young age to the north. Nicholas was born on a far southern desert where he grew up under the tutelage of his father, an expert Sage. During his travels, Nicholas and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Nicholas discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Nicholas fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Addict, Disease. Bonds: Adventurer, Immigrant. Occupation: Sage

Voice: Prounounces S like Z

Attributes [hide]

Nicholas Bing, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)15 (+2) 15 (+2)17 (+3)
Skills Investigation +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Darkwood Shield. 1 Banded mail. 1 Half-Plate.


Social Check DCs

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