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Advanced [show]


Adelard Shelly, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is long and red with streaks of golden, and is pulled back with small black clips. His beard is golden, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Adelard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His religion dominates his actions; and he desires power and/or immortality

Flaws: Insomniac. Bonds: Attractive, Adventurer, Poor, Religious. Occupation: Apothecary

Voice: Sensual and smooth

Attributes [hide]

Adelard Shelly, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)9 (-1) 14 (+2)16 (+3)
Skills Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Robert Westbrook, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries a battered hand crossbow and tarnished quarterstaff as well. His auburn hair is thinning but still full. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing himself, he comes off as nervous. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Robert was born on a far northern desert where he grew up under the tutelage of his mother, an expert Brewer. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Immigrant. Occupation: Brewer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Robert Westbrook, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)13 (+1) 9 (-1)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1800 sp.


Social Check DCs


Guy Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He has a very tight haircut. He has a dull look in his amber eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's also a talented Miller, but doesn't like to broadcast it.

Motivation: Wants a kiss; and to be a miller again

Flaws: Terse, Fearful, Antagonistic. Bonds: Job, Has a crush. Occupation: Miner

Voice: Farmer accent

Attributes [hide]

Guy Radcliffe, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)11 (+0) 13 (+1)17 (+3)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2100 sp.


Social Check DCs


Chad Fidget, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears many layers of old clothing at all times. He wears a top hat to hide his balding. This amber eyed easterner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Gifted from a young age, Chad studied abroad. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted arcane powers by his dying brother.

Motivation: A need for knowledge about a nearby landmark; and he loathes his own lifestyle

Ideals: Disciplined, Opinionated, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Blacksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Chad Fidget, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 14 (+2)16 (+3)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Everard Barney, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and he perpetually has his scythe ready. His hair is greying and his face has many wrinkles. His brown unseeing eyes seem to look past you.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Everard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs; and nothing but the best is good enough for him

Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Religious, Poor. Occupation: Herbalist

Voice: Speaks with lips pursed

Attributes [hide]

Everard Barney, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)12 (+1) 13 (+1)7 (-2)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs

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