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NPC Generator

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Advanced [show]


Percival Richie, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a faded coat and loose pants complete with top hat, he is not a threatening figure. His brown hair is singed and shortened. He has violet eyes and a tan hat with a green feather.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He never wears the same outfit twice, unless he absolutely has to.

History: He was born several months after his mother was called into army service. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his absent mother; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Military, Nature. Occupation: Fletcher

Voice: Deep voice with rolling R's

Attributes [hide]

Percival Richie, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)14 (+2) 12 (+1)16 (+3)
Skills Intimidation +5, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Draconic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp. 1 Hourglass. 1 Magnifying glass. 1 Climber’s kit.


Social Check DCs


Hunter Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear brown tank tops with grey pants. He wears a colorful flower in his white hair. His green eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invites people to come help in his community garden.

History: He was born to a criminal king-pin and mafia family He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Being a Ploughman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to be a farmer again

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Criminal record, Job. Occupation: Ploughman

Voice: Dutch accent

Attributes [hide]

Hunter Wordsworth, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Arcana +3, Athletics +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 300 gp. 1 Masterwork studded leather.


Social Check DCs


Miles Read, Male Human [Permalink]

Personal [hide]

Description: This northern man is wearing colorful clothing, dressed as a Sage. His clothes are grease stained in places. He has a small bristly mustache and wavy blonde hair. His eyes, though not visible through his cowl, are brown.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His father raised him in a mountain cabin. A few years later when the east was not economically sound they moved to his current location. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: He has passion for adventuring and risk.

Flaws: Greedy. Bonds: Poor, Immigrant, In love, Nature, Adventurer. Occupation: Sage

Voice: Can't modulate volume

Attributes [hide]

Miles Read, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)16 (+3) 15 (+2)8 (-1)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 12
Languages Common, Ignan, Draconic, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Black star sapphire (600 gp). Amethyst (60 gp). Eye agate (11 gp).


Social Check DCs


Gomory Milton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He sports a flattop hair cut. His hazel eyes peer out from beneath his wide-brimmed yellow hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gomory is combative with any and all who dare try his patience in the slightest.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Poor, Slave. Occupation: Tanner

Voice: Pronounces O like U

Attributes [hide]

Gomory Milton, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)17 (+3) 12 (+1)17 (+3)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Halfling, Draconic
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Adelard Carlisle, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a long silver beard with little hanging trinkets. This blue eyed easterner is not easily forgotten.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His job bores him to no end. He has decided to make it more interesting.

History: Adelard was born the youngest of three triplets. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has recently gotten a pet goose that steals things from people.

Motivation: Find a way to reverse the transformation of his brother; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Adventurer, Family. Occupation: Fisher

Voice: growls and snarls, animalistic

Attributes [hide]

Adelard Carlisle, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)8 (-1) 9 (-1)10 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Moss agate (5 gp). Zircon (50 gp). 1 Minor magic item.


Social Check DCs

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