Bertram Watson, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is dressed in a clean grey cloak covering his clean studded leather. His golden hair is thinning but still full. He has a tattooed face.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in a small village he learned the ways of the warrior from his mother. Bertram was born on a far southern island where he grew up under the tutelage of his mother, an expert Laborer. He left for the south, certain he would find work there.
Motivation: He's looking for his big break; and someone believes him a fraud
Ideals: Impeccable, Fighting. Bonds: Adventurer, Immigrant, Enemies. Occupation: Laborer
Voice: Switch between two voices
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. Tiger eye turquoise (15 gp). Sardonyx (50 gp). Tiger eye turquoise (15 gp).
Justin Oakley, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He has a moderate pudge and is not very fit. His moppish blonde hair is in a traditional bowl cut. His eyes are likewise green. His teeth are white and perfect.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his father's forge. He now owns his own business.
Motivation: To protect his home.
Ideals: Extrovert. Flaws: Disease. Bonds: Attractive, Guardian, Job. Occupation: Map Maker
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 23000 cp.
Guy Lincoln, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses like a well dressed Fisher does. His golden hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He struck the Fisher job and began his own company from there.
Motivation: He's in love.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Has a crush, Poor. Occupation: Fisher
Voice: Jittery and nervous
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 9 (-1) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 2000 cp.
Conrad Trowbridge, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he tends to wear a large brown jacket. He has red hair. His eyes are green and he is always smoking a pipe.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has never given up on his dancing dream.
Motivation: To clean up the streets; and he has a rivalry with the church that dominates his actions
Ideals: Joker, Artistic. Bonds: Enemies, Religious, Guardian. Occupation: Courier
Voice: Timid voice
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Silver comb with moonstones (900 gp). Gold and topaz bottle stopper cork (500 gp). Gold and topaz bottle stopper cork (500 gp).
Roger Hadleigh, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a custom-built plate barding that's adorned with tan lining and desert motifs. His hair is long and black with streaks of white, and is pulled back with small tan clips. His beard is white, braided, and well cared for. He wears an eyepatch.
Personality: Roger hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is obsessed with a lost civilization.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Roger abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He then took over the family business and is one of the better Apothecary for hire.
Motivation: Sabotage a competitor.
Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Rich, Job. Occupation: Apothecary
Voice: Hollow voice
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 800 gp.
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