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NPC Generator

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Advanced [show]


Peter Badger, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He dresses in collared shirts and wears a proper scarf over his head. His hair is chestnut and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 10th year, his parents were killed by a giants raid, leaving Peter alone in the world. After a stint in an orphanage, he was adopted. Since then, he has sought to make the best of life.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Opinionated, Optimist. Bonds: Attractive, Religious, Enemies. Occupation: Performer

Voice: German accent

Attributes [hide]

Peter Badger, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)11 (+0) 7 (-2)14 (+2)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Simon Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He wears his white hair down. His face is scarred and worn.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A powerful wizard made him what he is. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Flaws: Ugly, Terse. Bonds: Family, Mentor, Immigrant. Occupation: Server

Voice: American accent

Attributes [hide]

Simon Ramsey, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 15 (+2)10 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Odo Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has a large brown mantle and cape that has been intricately interwoven into his yellow robe. He sports a flattop hair cut. His amber eyes dart from person to person.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gifted from a young age, Odo studied abroad. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To clean up the streets; and wants to have a good time and be beloved

Ideals: Passionate, Optimist, Gifted. Flaws: Disease. Bonds: Guardian. Occupation: Bather

Voice: Old Prospector

Attributes [hide]

Odo Wedgwood, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)14 (+2) 13 (+1)8 (-1)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Aquan, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 4 Antitoxin. 4 Smokesticks. 4 Antitoxin.


Social Check DCs


Gomory Hamilton, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears many layers of old clothing at all times. He has a small bristly mustache and wavy brown hair. He tend to wears goggles to shield his eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great joy in being the best Unemployed in town.

History: He was born to loving parents in a slum to the east. He moved out south to avoid the crime he committed. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Poor, Job, Criminal record. Occupation: Unemployed

Voice: Hissing voice

Attributes [hide]

Gomory Hamilton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Heward Southey, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. His long brown hair reaches down to his waist. He has several tiny aquamarine earrings on each ear.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Heward enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His mother raised him in a mountain cabin. He dropped out of school before completing his studies. He has worked as a Spy like his father before him.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Hedonist. Bonds: Rich, Job, Nature. Occupation: Spy

Voice: Gruff and masculine

Attributes [hide]

Heward Southey, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)15 (+2) 9 (-1)6 (-2)
Skills Acrobatics +1, Investigation +4
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4

Possessions: 32000 sp.


Social Check DCs

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