Balimaar Astley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a yellow small hat and yellow clothes. His red hair is lengthy and is close to two feet long. This amber eyed easterner is not easily forgotten.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He got into the Gardener business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Gardener. He used his abilities to travel the world and help people.
Motivation: Sabotage a competitor.
Ideals: Philantrophist. Flaws: Depressed. Bonds: Enemies, Job. Occupation: Gardener
Voice: Low range voice
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 7 (-2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 3 Tanglefoot bags. 4 Alchemist’s fire. 4 Alchemist’s fire.
Alex Brownrigg, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'6" and usually wears his green robe and has his scimitar always slung over his shoulder. His golden hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He is lazy, self-centered, vain, and jealous.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Alex has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Flaws: Shy, Selfish, Disease, Insomniac. Bonds: Attractive. Occupation: Navigator
Voice: Spits and sputters
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Ignan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. 1 Half-Plate. 1 Breastplate. 1 Breastplate. 1 Half-Plate.
Anselm Richie, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He typically wears blue cloth garments or leather armor. His hair is short and blonde. He wears an eyepatch.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He plays an instrument quite well.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with vampirism at a very young age, Anselm has worked very hard to control his curse. He has never given up on his painting dream.
Motivation: Revenge; and he doesn't get along with people that don't share his tastes
Ideals: Artistic, Gifted. Flaws: Ugly, Sensitive, Disease. Occupation: Masseuse
Voice: Irish accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Masterwork Uncommon Weapon.
Hugh Deighton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears tattered old clothes. He has a hunchback. His white hair is matted, messy, and big. His violet eyes dart from person to person.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His mother was a soldier and died while he was still young. Hugh was left his mother's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army; and he has a rivalry with the church that dominates his actions
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Religious, Military. Occupation: Masseuse
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 7 (-2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1400 sp.
Conrad Acton, Male Human [Permalink]
Personal [hide]
Description: He sports pastel clothing, slightly heavier than average wear, and carries tridents. He wears his silver hair up. His otherwise smooth face is marked with small tiny scars.
Personality: Prone to second guessing himself, he comes off as nervous. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. After coming to the age of reason, Conrad took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Fighting, Gifted. Flaws: Shy, Disease. Bonds: Rich. Occupation: Priest
Voice: Eastern European accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 10 (+0) | 6 (-2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
Possessions: 500 gp.
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