Cory Bentham, Male Human [Permalink]
Personal [hide]
Description: This man wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and sports empty pouches on his belt. His hair is golden, silky, and of moderate length. His blue eyes have a joyful gleam in them most of the time.
Personality: Overbrimming with self-confidence, Cory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Cory was born the youngest of three triplets. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: His spouse's relatives view him with great suspicion; and sabotage a competitor
Ideals: Impeccable. Bonds: Poor, Attractive, Job, Family. Occupation: Brewer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. A large tome filled with over one hundred recipes written by a former royal chef. (130 gp).
Shane Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a white and grey handkerchief worn on his right side. His head has been shaved. He has several tiny amethyst earrings on each ear.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was raised in a white middle class family as the only child. His mother had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.
Motivation: To reunite with his absent mother; and doesn't want to be a courier and was forced into it by his family
Flaws: Ugly, Shy, Mundane. Bonds: Immigrant, Rich, Family. Occupation: Courier
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 8 (-1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2200 sp.
Anselm Birkenhead, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses like a well dressed Bounty Hunter does, and a wedding ring on his left hand. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He is able to fit into much smaller and tighter spaces than normal.
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He ran away from his former home and has been making his living as a Bounty Hunter for the past few years.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Shy. Bonds: Job, In love, Nature. Occupation: Bounty Hunter
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp. Rock crystal (50 gp). Violet garnet (200 gp). Freshwater pearl (8 gp). 1 Masterwork Light steel shield. 1 Breastplate. 1 Banded mail.
Chad Hadlee, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He sports a long silver beard, and similarly colored long hair. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He has a massive crush on the younger sibling of the Merchant who has hired him part-time. He also is a firm believer in the manly ideal.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Scribe. He hasn't told them the truth, but wants to settle down with them.
Motivation: To settle down with his crush.
Ideals: Athletic, Gifted. Flaws: Ugly, Impulsive. Bonds: Has a crush. Occupation: Merchant
Voice: Scottish accent
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Undercommon, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Golden circlet with four aquamarines (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Reynard Morton, Male Human [Permalink]
Personal [hide]
Description: A 5'1" southern man, he likes to wear ponchos typically of a light grey in addition to tight pants. His hair is short and black. He is baby faced.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born to a pair of adventurers, Reynard grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Interpreter for hire.
Motivation: He desires power and/or immortality; and revenge
Bonds: Attractive, Criminal record, Adventurer, Job, Enemies. Occupation: Interpreter
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 6 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
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