Ralf Barclay, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of greataxes on his belt, each one with a sapphire on the hilt. He has styled his golden hair well, parting it to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Ralf lived on a farm with his mother, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ralf fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Regain custody of his daughter; and to unite with his sister
Ideals: Entrepeneur, Fighting, Optimist. Flaws: Insane. Bonds: Family. Occupation: Hunter
Voice: Squeaky
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1500 sp.
Ernest Willoughby, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a faded coat and loose pants complete with feathered hat. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes have a joyful gleam in them most of the time.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Animals are drawn to him, and he is able to talk to them.
History: Ernest lived on a farm with his father, near the main road leading to a nearby town. Ernest was born on a far western desert where he grew up under the tutelage of his father, an expert Miner. By chance he met his sister recently and the two have been together since.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk
Ideals: Disciplined, Gifted. Bonds: Family, Immigrant, Adventurer. Occupation: Miner
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
Bernard Clayden, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a brown vest and prefers grey and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair, when down, is lengthy. His violet eyes dart from person to person to random spaces in the air.
Personality: Bernard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born on a small isolated farm. Bernard was born on a far southern island where he grew up under the tutelage of his father, an expert Interpreter. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Artistic. Flaws: Ugly. Bonds: Religious, Nature, Immigrant. Occupation: Interpreter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2600 sp. Solid gold idol (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver comb with moonstones (500 gp).
Arnold Reed, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He has moderate length golden hair. His eyes are likewise green.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He uses divination through singing.
History: When he was but 3 years old his parents immigrated from the north. His divine abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by brigands. Arnold was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: A deep hatred of brigands; and he has a crush on the local masseuse
Ideals: Gifted. Bonds: Attractive, Immigrant, Enemies, Has a crush. Occupation: Shepherd
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Just what you see.
Lewis Appleton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses in red turtlenecks beneath a black coat with green slacks. He wears a colorful flower in his blonde hair. His blue eyes have a joyful gleam in them most of the time.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Lewis enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Sold as a small child to a slaver, Lewis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Bricklayer, but he got bored and became a Barkeep. He struck the Barkeep job and began his own company from there.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Flaws: Hedonist. Bonds: Attractive, Job, Mentor, Immigrant. Occupation: Barkeep
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 200 gp.
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