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NPC Generator

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Advanced [show]


Trym Kendall, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man is wearing a perfectly clean shirt and pair of pants. He has a small bristly mustache and wavy chestnut hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the south to a Architect, Trym learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barrister. He hasn't told them the truth, but wants to settle down with them.

Motivation: To reunite with his absent father; and he feels the way he acts is they only way to get by in the world

Ideals: Disciplined, Impeccable. Bonds: Attractive, Job, Has a crush, Family. Occupation: Architect

Voice: Scratchy, weak

Attributes [hide]

Trym Kendall, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Aldous Clare, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey coat over a tan low-cut shirt, and a Stetson hat upon his head. He is muscular with a powerful set of arms. He keeps his long chestnut hair kept up in a rat tail. His brown eyes lackadaisically let the world flow into them.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a criminal king-pin and mafia family A freak accident while working with his Merchant mother left him crippled. He has worked as a Weaver like his mother before him.

Motivation: Marry his brother to traveling adventurers; and he has decided he is irredeemable

Flaws: Antagonistic, Disease. Bonds: Job, Criminal record, Family. Occupation: Weaver

Voice: Soft and mumbly

Attributes [hide]

Aldous Clare, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)9 (-1) 8 (-1)10 (+0)
Skills Athletics +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Arnold Warwick, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears long strands of opal and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and is pretty ugly. He sports a flattop hair cut. His eyes are amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born a particularly ugly child, much to the horror of his parents. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Religious. Occupation: Farmer

Voice: Squeaky

Attributes [hide]

Arnold Warwick, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)11 (+0) 14 (+2)17 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 200 gp. 1 Darkwood Buckler.


Social Check DCs


Gerald Lindsey, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears white painted combat armor at almost all times. He has wavy red hair. He has a dull look in his hazel eyes.

Personality: Eccentric and domineering, Gerald will drive conversation. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Extrovert, Gifted, Logical. Flaws: Insane. Occupation: Beggar

Voice: Hollow voice

Attributes [hide]

Gerald Lindsey, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)9 (-1) 11 (+0)17 (+3)
Skills Acrobatics +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 8000 cp. 1 Chain shirt.


Social Check DCs


Hugh Adley, Male Human [Permalink]

Personal [hide]

Description: He wears pastel painted combat armor at almost all times. His skin is fair and his fingers are delicate and long. His black hair is kept up in a ponytail inside a deerstalker hat. His violet eyes peer out from beneath his deerstalker pastel hat.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has all his life been fascinated with writing.

History: He was raised in a white middle class family as the only child. Cursed with unlife at a very young age, Hugh has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Justice, Artistic. Flaws: Mundane, Disease. Occupation: Sellsword

Voice: Speaks with squeezed throat

Attributes [hide]

Hugh Adley, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 7 (-2)12 (+1) 6 (-2)15 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 29000 cp. White pearl (150 gp). Tiger eye turquoise (16 gp). Chrysoberyl (150 gp). Amber (150 gp).


Social Check DCs

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