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Charles Cromwell, Male Human [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane, and sports empty pouches on his belt. His red hair is cut short. He is very pretty but has cold, dead eyes.

Personality: Aggressive, abrasive, and angry, Charles embodies much of what other species detest in the Humans. He always tries to repair and not replace. It was this mentality that drove him into the Farmer business.

History: Charles was born in the east. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Charles took refuge in the old dungeon and found the beat up axe and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by drow. Charles was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and many drow want him driven away

Ideals: Persistence. Flaws: Antagonistic. Bonds: Poor, Attractive, Nature, Enemies. Occupation: Farmer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Charles Cromwell, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)13 (+1) 14 (+2)9 (-1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Charles Graham, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears skinny pants and wears a brown and blue robe with the hood down. He is tall, broad shouldered and powerfully built. His white hair is thinning but still full. His half smiles and green eyes are beguiling and draw you in.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Sold as a small child to a brothel owner, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Philantrophist, Entrepeneur. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Farmer

Voice: pre-pubescent

Attributes [hide]

Charles Graham, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)11 (+0) 10 (+0)9 (-1)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Gerald Atterton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is greasy and uncared for. His brown eyes lackadaisically let the world flow into them.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a ruthless business man, a trait he acquired from his mother.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Professionalism, Entrepeneur. Flaws: Ugly. Occupation: Beggar

Voice: Speaks with back of mouth

Attributes [hide]

Gerald Atterton, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)16 (+3) 11 (+0)13 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Undercommon, Elven, Ignan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp. Cloth of gold vestments (80 gp). Old masterpiece painting (500 gp).


Social Check DCs


Odo Ogden, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a green shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Odo was raised in a hard working conservative environment. Odo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has built up a small fortune and can afford his own way.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult.

Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Assassin

Voice: Scandinavian accent

Attributes [hide]

Odo Ogden, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Theodoric Norton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his long white hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: A deeply religious man he believes everything happens for a reason. He also is a firm believer in the manly ideal.

History: When he was but 8 years old his parents immigrated from the east. His childhood dream was to be a Blacksmith, but he was a colossal failure. He has drifted from career to career and currently works as a Servant.

Motivation: Further expansion of business.

Flaws: Impulsive. Bonds: Adventurer, Religious, Immigrant, Job. Occupation: Servant

Voice: Breathy voice

Attributes [hide]

Theodoric Norton, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)11 (+0) 12 (+1)15 (+2)
Skills Acrobatics +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 50 pp.


Social Check DCs

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