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NPC Generator

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Advanced [show]


Justin Yorke, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and he perpetually has his bow ready. His silver hair is styled in orderly dreadlocks. His blue eyes dart from person to person to random spaces in the air.

Personality: His tongue was cut out and he uses sign language. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a pair of adventurers, Justin grew up listening to his mother's many stories. His first spouse was a Glassblower, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Justice. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Seamstress

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Justin Yorke, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)6 (-2) 12 (+1)15 (+2)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 300 gp. Blue quartz (7 gp). 1 Minor magic item.


Social Check DCs


Tim Shirley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, white shirt, and tan tie. He has a moderate pudge and is not very fit. His golden hair is cut short. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born at the edge of vast plains. Brilliant and gifted he never wanted to apply himself. Since then, he has sought to make the best of life.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Detective

Voice: Prounounces S like Z

Attributes [hide]

Tim Shirley, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)9 (-1) 6 (-2)12 (+1)
Skills Intimidation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Large well-done wool tapestry (500 gp). Solid gold idol (300 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp).


Social Check DCs


Hubert Paxton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He sports yellow clothing, slightly heavier than average wear. His silver hair is long and unkept. His gray eyes are passionate and lively.

Personality: He snorts whenever he laughs or is feeling confident. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the west his family was never financially stable. His father was a mechanic, and taught him how to fix just about anything. He's also a talented Spy, but doesn't like to broadcast it.

Motivation: He wants to meet his childhood hero; and balancing his hectic life and new miller responsibilities is difficult

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Miller

Voice: Loud with bravado

Attributes [hide]

Hubert Paxton, Male Human Fighter 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)15 (+2) 14 (+2)11 (+0)
Skills Performance +3, Survival +5
Senses Passive Perception 12
Languages Common, Aquan, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp. A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Old masterpiece painting (700 gp). Gold and topaz bottle stopper cork (1100 gp).


Social Check DCs


Ralf Barlow, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears white leather gloves, a white jacket, and tight pants. His broad hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Ralf enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Optimist. Flaws: Ugly, Insane, Hedonist. Bonds: Rich. Occupation: Bookbinder

Voice: Uses lots of figures of speech

Attributes [hide]

Ralf Barlow, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)12 (+1) 14 (+2)11 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gunter Hastings, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses well, wearing red shirts, loose pants, and blazers most of the time. He has wavy brown hair. His eyes, though not visible through his cowl, are brown.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gunter was born the youngest of three triplets. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and balancing his hectic life and new sage responsibilities is difficult

Ideals: Entrepeneur. Bonds: Attractive, Job, Family, Rich. Occupation: Sage

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gunter Hastings, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)11 (+0) 11 (+0)15 (+2)
Skills Athletics +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 7000 cp. 1 Half-Plate.


Social Check DCs

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