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NPC Generator

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Advanced [show]


Diggory Clifton, Male Human [Permalink]

Personal [hide]

Description: A 6'1" eastern man, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft red waves gently in the breeze. His hair is greying and his face has many wrinkles. His brown eyes are passionate and lively.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is able to fit into much smaller and tighter spaces than normal.

History: Sold as a small child to a necromancer, Diggory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Mentor, Military. Occupation: Miller

Voice: Old thin voice

Attributes [hide]

Diggory Clifton, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)10 (+0) 6 (-2)12 (+1)
Skills Animal Handling +0, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Bertram Hayley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing blue shirts, loose pants, and blazers most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His golden hair is kept up in a ponytail inside a feathered hat. He has a tattooed face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born in a small desert village. His mother took him hunting and taught him how to get in the mind of other creatures. He has recently gotten a pet goose that steals things from people.

Motivation: A deep hatred of gnolls; and he has comitted a past crime that haunts him to this day

Ideals: Joker. Bonds: Attractive, Enemies, Nature, Criminal record. Occupation: Animal Trainer

Voice: Creaky witch voice

Attributes [hide]

Bertram Hayley, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)8 (-1) 8 (-1)6 (-2)
Skills Arcana +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 34000 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Richard Wheatley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a brown tunic with black highlights, and long brown pants that bunch up around his shoes. His brown hair is kept up in a ponytail inside a small hat. His eyes are gray and he is always smoking a pipe.

Personality: He can speak with the recently deceased. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Richard lived on a farm with his mother, near the main road leading to a nearby town. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Priest. He hasn't told them the truth, but wants to settle down with them.

Motivation: To prove his worth to the world; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Impulsive. Bonds: Family, Has a crush, Adventurer. Occupation: Scribe

Voice: Dark and ominous

Attributes [hide]

Richard Wheatley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)9 (-1) 6 (-2)15 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 8000 cp.


Social Check DCs


Patrick Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire, and carries kukris. His silver hair is lengthy. He wears large thick round spectacles.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He feeds upon the attention of others.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Bonds: Attractive, Religious, Mentor. Occupation: Spy

Voice: Farmer accent

Attributes [hide]

Patrick Tickle, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 11 (+0)13 (+1) 10 (+0)16 (+3)
Skills Intimidation +5, Nature +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 200 gp. Zircon (80 gp). Alexandrite (500 gp). 1 Minor magic item.


Social Check DCs


Henry Thackeray, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears skinny pants and wears a white and tan robe with the hood down. He has shaved his head bald. His eyes are hazel and beady.

Personality: He likes to make people angry or surprised. He can't help but pocket interesting objects he comes across

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Henry grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Henry. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Poor. Occupation: Laborer

Voice: Sighs a lot, exhausted

Attributes [hide]

Henry Thackeray, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 10 (+0)12 (+1)
Skills Performance +3, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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