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NPC Generator

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Advanced [show]


Simon Budd, Male Human [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered red stockings, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. He has a golden handlebar mustache and slicked back golden hair. His eyes are hazel.

Personality: He will rave to anyone who will listen. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born the only child of a wealthy merchant. Simon was born on a far eastern island where he grew up under the tutelage of his father, an expert Bounty Hunter. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Insane, Fearful. Bonds: Immigrant, Job. Occupation: Bounty Hunter

Voice: Scandinavian accent

Attributes [hide]

Simon Budd, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)15 (+2) 9 (-1)13 (+1)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Brass mug with jade inlays (100 gp).


Social Check DCs


Ernest Hampton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in black turtlenecks beneath a brown coat with red slacks. He has a long golden beard with little hanging trinkets. His eyes are likewise amber.

Personality: He speaks before he thinks and is too direct. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born into a rich family. Like his mother and his brother before him, after school he went straight into learning to become a Cartwright. He then took over the family business and is one of the better Cartwright for hire.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Gifted, Impeccable. Flaws: Impulsive. Bonds: Rich, Job. Occupation: Cartwright

Voice: Ums and uhs a lot

Attributes [hide]

Ernest Hampton, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 7
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics -1, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +3

Possessions: 33000 sp.


Social Check DCs


Richard Stanford, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing a long, blue cloak. He has done his best to style his blonde hair to look like a famous performer. He has a dull look in his hazel eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better trade route.

Motivation: To reunite with his old friends.

Flaws: Antagonistic, Ugly. Bonds: Adventurer, Rich. Occupation: Fortune-teller

Voice: Whispers

Attributes [hide]

Richard Stanford, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)8 (-1) 12 (+1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gerard Dumph, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a large blue jacket. He wears his auburn hair down. His fair skin shows little sign of his aristocratic breeding.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To settle down with his crush; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Slave, Criminal record, Has a crush. Occupation: Marshal

Voice: Hollow voice

Attributes [hide]

Gerard Dumph, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)11 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Godfrey Clifford, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. He sports a long brown beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Calm and collected, he is a well trained Fisher. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has achieved small success as a Fisher.

Motivation: To be a Junk Dealer again; and he is compelled to act according to his religious beliefs

Flaws: Forgetful, Mundane. Bonds: Poor, Job, Religious. Occupation: Fisher

Voice: Shortens vowels

Attributes [hide]

Godfrey Clifford, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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