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NPC Generator

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Advanced [show]


Reynard Easton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing red shirts, loose pants, and blazers most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He is happy with his job as a Miller. He turns his eye from what people do, preferring to live and let live. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Reynard lived on a farm with his father, near the main road leading to a nearby town. Like his father and his sister before him, after school he went straight into learning to become a Miller. He struck the Miller job and began his own company from there.

Motivation: To be a Herbalist again; and to unite with his sister

Bonds: Attractive, Job, Enemies, Family. Occupation: Miller

Voice: High pitched and raspy

Attributes [hide]

Reynard Easton, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)8 (-1) 10 (+0)12 (+1)
Skills Animal Handling +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Anselm Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat. With bright silver hair and a scraggly beard. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.

Motivation: He is greedy; and meet up once more with his childhood friend

Ideals: Impeccable, Logical. Bonds: Attractive, Adventurer, Rich. Occupation: Sculptor

Voice: Rolls R's

Attributes [hide]

Anselm Yeardley, Male Human Fighter 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)7 (-2) 18 (+4)12 (+1)
Skills Insight +7, Nature +1
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Trey Burton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is able to fit into much smaller and tighter spaces than normal.

History: Trey was born in the south. At a young age he loved to build and create. In his 15th year, his parents were killed by a orcs raid, leaving Trey alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He wants revenge against orcs; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Athletic, Artistic, Gifted, Persistence. Bonds: Enemies. Occupation: Priest

Voice: Pronounces difficult words wrong

Attributes [hide]

Trey Burton, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)10 (+0) 16 (+3)11 (+0)
Skills Athletics +0, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Azurite (6 gp). Eye agate (6 gp).


Social Check DCs


Kody Birkenhead, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is dressed in an above average manner. He is an epitome of beauty. With bright white hair and a scraggly beard. His eyes are violet and he is always smoking a pipe.

Personality: Prone to second guessing himself, he comes off as nervous. He would rather hide behind his crafts than deal with other people.

History: Born in the east to a Detective, Kody learned a great deal about his father's area of expertise. A gifted student he started as a Servant, but he got bored and became a Detective. He now owns his own business.

Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Job, Religious. Occupation: Detective

Voice: Scratchy, weak

Attributes [hide]

Kody Birkenhead, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)11 (+0) 9 (-1)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1400 sp.


Social Check DCs


Tim Reid, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears silk and lounges about seductively. He has a very tight haircut. His fierce violet eyes like to dwell on things.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also is a firm believer in the manly ideal.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying sister.

Motivation: To prove his worth to the world; and marry his sister to traveling adventurers

Ideals: Joker, Gifted. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Tanner

Voice: Eastern European accent

Attributes [hide]

Tim Reid, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)9 (-1) 9 (-1)15 (+2)
Skills Arcana +1, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 37000 sp.


Social Check DCs

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