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NPC Generator

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Advanced [show]


Theobald Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a red and yellow handkerchief worn on his right side. He has a moderate pudge and is not very fit. He keeps his long brown hair kept up in a rat tail. His fierce gray eyes like to dwell on things.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He plays an instrument quite well.

History: He was raised in a forest tribe. He moved from fad to fad and when he turned 15 he discovered painting. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to open a new tavern; and a deep hatred of brigands

Ideals: Artistic, Persistence. Bonds: Job, Nature, Enemies. Occupation: Shepherd

Voice: Nasally tone

Attributes [hide]

Theobald Sheldon, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)9 (-1) 12 (+1)12 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 11000 cp. Malachite (11 gp). Freshwater pearl (11 gp). Bloodstone (70 gp).


Social Check DCs


Cory Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears grey trousers with red and tan striped suspenders. He wears various colorful collared shirts. He has moderate length black hair. He wears an eyepatch.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is able to make almost anything out of random pieces of junk.

History: He was raised in a plains tribe. Over the years he perfected his riding and shooting skills. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He seems to be bored by most things.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant, Nature. Occupation: Fletcher

Voice: Speaks through clenched teeth

Attributes [hide]

Cory Ainsworth, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)10 (+0) 11 (+0)16 (+3)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp.


Social Check DCs


Gerald Easton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is long and brown with streaks of red, and is pulled back with small violet clips. His beard is red, braided, and well cared for. His brown eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a small toy that he constantly fidgets with.

History: He is a Doppelganger in disguise. His childhood dream was to be a Gardener, but he was a colossal failure. He has achieved small success as a Locksmith.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult.

Flaws: Addict. Bonds: Guardian, Adventurer, Job. Occupation: Locksmith

Voice: High pitched, excited

Attributes [hide]

Gerald Easton, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gilbert Kendall, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears tight fighting clothing, which leaves very little to the imagination. His silver hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gilbert took refuge in the large cave and found the beat up falchion and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Fighting, Joker. Flaws: Mundane, Depressed. Bonds: Nature. Occupation: Dilettante

Voice: Complex vocabulary, royal

Attributes [hide]

Gilbert Kendall, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 14 (+2)10 (+0)
Skills Acrobatics +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Simon Asheton, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a yellow low-cut shirt, and a deerstalker hat upon his head. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a clover on it. His red hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was always a brilliant, if unscrupulous mind. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now owns his own business.

Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Job, Nature. Occupation: Carter

Voice: Deep voice with rolling R's

Attributes [hide]

Simon Asheton, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)11 (+0) 16 (+3)13 (+1)
Skills Insight +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Coral (110 gp). Chrysoprase (70 gp). 1 Minor magic item.


Social Check DCs

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