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NPC Generator

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Advanced [show]


Everard Everly, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a weathered and beat up set of banded mail beneath an oversized white coat. He has a long red beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the north to a Slave Trader, Everard learned a great deal about his mother's area of expertise. Everard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now owns his own business.

Motivation: To reunite with his old friends; and sabotage a competitor

Ideals: Athletic, Logical. Bonds: Job, Adventurer. Occupation: Slave Trader

Voice: Puts emphasis on the wrong words

Attributes [hide]

Everard Everly, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Goblin, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 600 sp. Alexandrite (400 gp).


Social Check DCs


Ralf Cooper, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is renowned for his bright black suits and hats. His black hair is smooth and relatively long. His eyes are a pleasant violet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a poor family in the city he treasured whatever gifts he got. He has had some formal music training, and achieved minor success. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Poor. Occupation: Adventurer

Voice: Soothing and warm

Attributes [hide]

Ralf Cooper, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)15 (+2) 12 (+1)13 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Amber (40 gp). Jet (40 gp). Chrysoberyl (40 gp).


Social Check DCs


Kyle Landon, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, pastel, dusty cloak. He is muscular with a powerful set of arms. His red hair is cut short. He wears an eyepatch.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with a lost civilization.

History: Born in the west to a Unemployed, Kyle learned a great deal about his mother's area of expertise. Kyle abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His relatives are trying to arrange a marriage; and sabotage a competitor

Flaws: Ugly, Antagonistic, Shy. Bonds: Adventurer, Job, Family. Occupation: Unemployed

Voice: Sore throat, cough

Attributes [hide]

Kyle Landon, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)17 (+3) 16 (+3)12 (+1)
Skills Insight +5
Senses Passive Perception 13
Languages Common, Abyssal, Ignan, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 2 Antitoxin. 4 Tanglefoot bags. 4 Tanglefoot bags.


Social Check DCs


Aldous Carlton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a red cloak and cross-gartered blue stockings, marred by teas. His white hair is thinning but still full. His green unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Painter in town.

History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with lycanthropy at a very young age, Aldous has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Flaws: Ugly, Disease, Antagonistic. Bonds: Job, Poor. Occupation: Painter

Voice: Spits and sputters

Attributes [hide]

Aldous Carlton, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 9 (-1)12 (+1) 10 (+0)9 (-1)
Skills Athletics +6, Performance +1
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +6 / 1d10+4, Ranged +0 / 1d10-2, Grapple +1

Possessions: Just what you see.


Social Check DCs


Alexandre Oakley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a deerstalker hat to hide his balding. He has a dull look in his hazel eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised in a desert tribe. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Mason.

Motivation: Retire the richest man in the west; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Job, Has a crush, Nature. Occupation: Mason

Voice: Soothing and warm

Attributes [hide]

Alexandre Oakley, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)11 (+0) 10 (+0)14 (+2)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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