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NPC Generator

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Advanced [show]


Heward Branson, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear flannel. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a great chef.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Heward's homeland. Heward decided to take the middle way and become a bodyguard. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and an old rival family wants him found

Ideals: Philantrophist, Gifted, Fighting. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Cook

Voice: Shortens vowels

Attributes [hide]

Heward Branson, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)9 (-1) 13 (+1)11 (+0)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 11000 cp.


Social Check DCs


Randal Shelly, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He typically wears green cloth garments or leather armor. He wears his brown hair up in a very large beehive style do. His brown eyes are slightly larger than normal.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is able to make almost anything out of random pieces of junk.

History: Born to a poor family in the city he treasured whatever gifts he got. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He became a Laborer soon after.

Motivation: Balancing his hectic life and new Laborer responsibilities is difficult.

Ideals: Athletic, Gifted, Fighting. Bonds: Job, Poor. Occupation: Laborer

Voice: Farmer accent

Attributes [hide]

Randal Shelly, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)16 (+3) 15 (+2)15 (+2)
Skills Deception +4, Nature +5
Senses Passive Perception 12
Languages Common, Terran, Goblin, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Everard Stansfield, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, wearing grey shirts, loose pants, and blazers most of the time. His long red hair reaches down to his waist. His skin is flawless and his violet eyes scan people very quickly.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born in a small village he learned the ways of the warrior from his father. He moved out west to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Ideals: Fighting, Logical. Flaws: Mundane. Bonds: Attractive, Criminal record. Occupation: Animal Trainer

Voice: Speaks with lips pursed

Attributes [hide]

Everard Stansfield, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)12 (+1) 14 (+2)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Ralf Pickering, Male Human [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with yellow pants. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a rose on it. He wears his silver hair down. His thin eyebrows rest above his beady amber eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Ugly. Bonds: Adventurer, Military, Immigrant. Occupation: Crown-heir

Voice: Draws out vowels

Attributes [hide]

Ralf Pickering, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Performance +3, Stealth +1
Senses Passive Perception 12
Languages Common, Celestial, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 20000 cp. Coral (40 gp). 1 Darkwood Buckler.


Social Check DCs


Clerebold Tindall, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears skinny pants and wears a tan and blue robe with the hood down. He keeps his white hair in a flapper bob. His violet eyes dart from person to person.

Personality: Stoic and calm, he prefers to meditate than take action. He does not believe in violence as a means to an end. He is a dedicated Assassin but believes his peers are too gung-ho.

History: He was born several months after his mother was called into army service. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He has passion for adventuring and risk; and money/treasure

Ideals: Disciplined, Pacifist. Bonds: Military, Rich, Adventurer. Occupation: Assassin

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Clerebold Tindall, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)11 (+0) 15 (+2)11 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Golden pearl (80 gp).


Social Check DCs

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