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NPC Generator

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Advanced [show]


Miles Copeland, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fancy grey suit. His golden hair is still thick. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is mildly Human supremacist, though he does not identify as such. He does not trust anyone and sleeps with one eye open.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 10th year, his parents were killed by a gnolls raid, leaving Miles alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To clean up the streets; and he wants revenge against gnolls

Flaws: Racist, Insomniac, Antagonistic. Bonds: Attractive, Enemies, Guardian. Occupation: Navigator

Voice: Low range voice

Attributes [hide]

Miles Copeland, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)9 (-1) 7 (-2)15 (+2)
Skills Arcana +1, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Richard Blankley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tight fighting clothing, which leaves very little to the imagination, he is not a threatening figure. His white hair has been sun bleached extensively. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Fighting, Extrovert, Logical. Flaws: Antagonistic, Insane. Occupation: Performer

Voice: Smoker's lung

Attributes [hide]

Richard Blankley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)14 (+2) 9 (-1)12 (+1)
Skills Athletics +2, History +4
Senses Passive Perception 9
Languages Common, Goblin, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4

Possessions: 100 gp.


Social Check DCs


Adam Ryland, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is golden and curly. His eyes are likewise violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently he has begun working with bootleggers and crooks.

Motivation: Regain custody of his daughter; and to be a sailor again

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Job, Criminal record, Family. Occupation: Seamstress

Voice: Mumbles to self between sentences

Attributes [hide]

Adam Ryland, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)12 (+1) 14 (+2)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Patrick Abram, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He is portly but not overly obese. He keeps his long black hair kept up in a rat tail. His blue eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a xeno-phobe, disliking non-Humans.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and he desires power and/or immortality

Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Guardian, Adventurer. Occupation: Carpenter

Voice: Aggressive tone

Attributes [hide]

Patrick Abram, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)10 (+0) 12 (+1)12 (+1)
Skills Acrobatics +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1900 sp. 1 Darkwood Buckler. 1 Masterwork studded leather.


Social Check DCs


Chad Allerton, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A true patriot, Chad would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was a soldier and died while he was still young. Chad was left his father's suit of armor and trained in its use and care. He got away from his former life and has fallen to alcoholism.

Motivation: He is unsatisfied with his job; and to be a layabout again

Ideals: Passionate. Flaws: Addict. Bonds: Attractive, Military, Rich, Job. Occupation: Interpreter

Voice: Soft and melodious

Attributes [hide]

Chad Allerton, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)11 (+0) 15 (+2)14 (+2)
Skills Acrobatics +1, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2300 sp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Sapphire pendant on gold chain (700 gp).


Social Check DCs

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