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Advanced [show]


Lewis Axton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears brown leather gloves, a brown jacket, and tight pants. His black hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: When he was but 3 years old his parents immigrated from the south. A few years later when the east was not economically sound they moved to his current location. He has dedicated himself to building a better trade route.

Motivation: A strong sense of loyalty to Human people; and a need for knowledge about a nearby landmark

Ideals: Gifted, Joker. Flaws: Racist. Bonds: Immigrant, Adventurer. Occupation: Blacksmith

Voice: Speaks with back of mouth

Attributes [hide]

Lewis Axton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 7 (-2)12 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 pp.


Social Check DCs


Anthony Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of lances, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His auburn hair is still thick. His gray eyes peer out from beneath his deerstalker white hat.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He always tries to repair and not replace. It was this mentality that drove him into the Carpenter business.

History: The child of eastern immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Passionate, Persistence. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Carpenter

Voice: Smooth and feminine

Attributes [hide]

Anthony Deighton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)11 (+0) 16 (+3)8 (-1)
Skills Acrobatics +6, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +5

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Theodoric Home, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and dresses like a well dressed Jeweler does. His left leg appears badly burned and disfigured. His hair is white and very short. His skin is flawless and his green eyes scan people very quickly.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Theodoric grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He has set out to sabotage the competition.

Motivation: To share knowledge with the world; and he has passion for adventuring and risk

Ideals: Logical. Bonds: Job, Attractive, Adventurer. Occupation: Jeweler

Voice: Loud with bravado

Attributes [hide]

Theodoric Home, Male Human Fighter 4
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 48 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)15 (+2) 12 (+1)9 (-1)
Skills Nature +4
Senses Passive Perception 11
Languages Common, Auran, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Adelard Mitchell, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears tattered old clothes. He has a long brown beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He believes the world needs to unite to get rid of goblins once and for all.

History: Adelard hails from a village terrorized by goblins. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. After a long history of fighting, Adelard and his spouse have recently divorced.

Motivation: Many goblins want him driven away.

Ideals: Philantrophist. Flaws: Ugly, Insane, Antagonistic. Bonds: Enemies. Occupation: Crown-heir

Voice: Slow speaker

Attributes [hide]

Adelard Mitchell, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)12 (+1) 9 (-1)16 (+3)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Justin Morton, Male Human [Permalink]

Personal [hide]

Description: He wears baggy pastel pantaloons and a red scarf. He is physically well-built. His red hair is lengthy. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He invites people to come help in his community garden.

History: Justin hails from a village terrorized by illithids. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of illithids

Ideals: Justice, Philantrophist. Flaws: Addict, Fearful. Bonds: Enemies. Occupation: Banker

Voice: Excited and jittery

Attributes [hide]

Justin Morton, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 17 (+3)12 (+1) 8 (-1)10 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs

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