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NPC Generator

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Advanced [show]


Alexandre Everly, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of maces on his belt, each one with a topaz on the hilt. His golden hair is long and unkept. He has gleaming, smiling brown eyes.

Personality: His tongue was cut out and he uses sign language. He also is a firm believer in the manly ideal.

History: A powerful necromancer made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Disease, Impulsive. Bonds: Mentor. Occupation: Animal Trainer

Voice: Speaks like tongue is numb

Attributes [hide]

Alexandre Everly, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)16 (+3) 14 (+2)12 (+1)
Skills Acrobatics +1, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal, Gnoll, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Gilbert Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple black robe with brown stripes complete with hood. His white hair is cut jaggedly and amateurishly. His eyes are blue and catlike.

Personality: He is happy with his job as a Miner. He turns his eye from what people do, preferring to live and let live. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gilbert is combative with any and all who dare try his patience in the slightest.

History: The child of a Spy, who enjoyed hunting, Gilbert was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He ran away from his former home and has been making his living as a Miner for the past few years.

Motivation: To share knowledge with the world; and further expansion of business

Ideals: Justice, Logical. Bonds: Job, Nature. Occupation: Miner

Voice: Smooth and feminine

Attributes [hide]

Gilbert Halsey, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)12 (+1) 5 (-3)14 (+2)
Skills Insight -1, Performance +4
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Balimaar Dryden, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this southern man wears professional attire. His hair is greying and his face has many wrinkles. He has several tiny topaz earrings on each ear.

Personality: He exudes charisma. He is a tour de force of persuasion. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: The child of a Shoemaker, who enjoyed hunting, Balimaar was taken on many hunting expeditions. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he wants to get laid

Ideals: Athletic. Bonds: Attractive, Rich, Has a crush, Nature. Occupation: Priest

Voice: Speaks through clenched teeth

Attributes [hide]

Balimaar Dryden, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 11 (+0)13 (+1) 15 (+2)16 (+3)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 5000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adelard Weston, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a pastel collared shirt and grey pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His hair is chestnut and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He works hard and plays hard.

History: He was born to a criminal king-pin and mafia family There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Adelard and his spouse have recently divorced.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Criminal record, Nature. Occupation: Blacksmith

Voice: Posh accent

Attributes [hide]

Adelard Weston, Male Human Fighter 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)12 (+1) 12 (+1)13 (+1)
Skills Deception +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Kyle Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is generally shirtless and showing off his tattooed chest. His hair is red, silky, and of moderate length. His blue eyes are passionate and lively.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He also is a firm believer in the manly ideal.

History: Born in the south to a Mayor, Kyle learned a great deal about his father's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: A deep hatred of drow; and to be a laborer again

Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Job, Rich, Enemies. Occupation: Mayor

Voice: Eastern European accent

Attributes [hide]

Kyle Ainsley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)12 (+1) 6 (-2)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp. Brown-green garnet (110 gp). Chalcedony (30 gp).


Social Check DCs

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