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NPC Generator

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Advanced [show]


Hunter Lindsey, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear blue pants and tee shirts. He has a long silver beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Hunter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He left for the north, certain he would find work there.

Motivation: Wants to work out more often.

Ideals: Persistence, Athletic. Flaws: Hedonist, Disease. Bonds: Immigrant. Occupation: Painter

Voice: Posh accent

Attributes [hide]

Hunter Lindsey, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)9 (-1) 16 (+3)15 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 400 gp. Gold music box (1000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item.


Social Check DCs


Anthony Harlow, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a simple green robe with brown stripes complete with hood, and a wedding ring on his left hand. He has no hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He loves telling others what to do and how they should feel about things. He pushes his goals aggressively. He is also a coward if confronted.

History: Anthony was born the youngest of three triplets. His first spouse was a Crown-heir, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Opinionated. Flaws: Ugly, Fearful. Bonds: In love, Family. Occupation: Architect

Voice: Creaky witch voice

Attributes [hide]

Anthony Harlow, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 8 (-1)15 (+2) 11 (+0)5 (-3)
Skills Deception -1, Performance -1
Senses Passive Perception 10
Languages Common, Giant, Abyssal
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Zircon (30 gp). Red garnet (40 gp).


Social Check DCs


Percival Lindsey, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes, though not visible through his cowl, are violet.

Personality: He is happy with his job as a Spice Merchant. He turns his eye from what people do, preferring to live and let live. Further he is a bit of a stoner and is frequently out of it.

History: His mother raised him in a mountain cabin. Brilliant and gifted he never wanted to apply himself. He then took over the family business and is one of the better Spice Merchant for hire.

Motivation: Wants his loneliness to end; and expand his business

Ideals: Gifted. Flaws: Addict. Bonds: Job, Nature, Has a crush. Occupation: Spice Merchant

Voice: Pirate accent

Attributes [hide]

Percival Lindsey, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)12 (+1) 11 (+0)15 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Golden yellow topaz (400 gp). Rhodochrosite (11 gp). Lapis lazuli (11 gp). 1 Magnifying glass. 1 Masterwork Artisan’s tools.


Social Check DCs


Charles Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears skinny pants and wears a blue and brown robe with the hood down. His hair is cut close to his head. His brown eyes have a joyful gleam in them most of the time.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born at the edge of vast forest. He moved from fad to fad and when he turned 15 he discovered painting. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Ideals: Disciplined, Justice, Artistic. Bonds: Criminal record, Nature. Occupation: Guard

Voice: Breathy voice

Attributes [hide]

Charles Berkeley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 16 (+3)9 (-1)
Skills Deception +1, Survival +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


John Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, tan cloak. He sports a long silver beard, and similarly colored long hair. He has gleaming, smiling hazel eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a island tribe. Over the years he perfected his riding and shooting skills. He now mingles about in high society.

Motivation: Many orcs want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic, Logical. Bonds: Nature, Rich, Enemies. Occupation: Layabout

Voice: Can't modulate volume

Attributes [hide]

John Jacobs, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)15 (+2) 18 (+4)13 (+1)
Skills Athletics +1, Stealth +3
Senses Passive Perception 14
Languages Common, Infernal, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 sp.


Social Check DCs

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