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NPC Generator

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Advanced [show]


Justin Bentham, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down. He is muscular with a powerful set of arms. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born in the east, but his parents moved at a very young age to the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. He struck the Barrister job and began his own company from there.

Motivation: He loathes his own lifestyle; and he is unsatisfied with his job

Flaws: Ugly, Terse, Depressed. Bonds: Immigrant, Job. Occupation: Barrister

Voice: Speaks with a cold

Attributes [hide]

Justin Bentham, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Shane Lindsay, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and dresses well, typically a more casual-formal manner. His left hand appears badly burned and disfigured. His brown hair is cut jaggedly and amateurishly. His eyes are violet.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also is a firm believer in the manly ideal.

History: Shane was born with his father's beautiful face. A freak accident while working with his Miller father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to meet his childhood hero.

Ideals: Philantrophist. Flaws: Impulsive, Disease. Bonds: Attractive. Occupation: Banker

Voice: Scandinavian accent

Attributes [hide]

Shane Lindsay, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)7 (-2) 12 (+1)16 (+3)
Skills Acrobatics +2, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 100 gp.


Social Check DCs


Jocelyn Rylan, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His brown hair is cut short. He has a dull look in his amber eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also hits on women, regardless of circumstances.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To pay off his debts.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Has a crush, Debt. Occupation: Shipwright

Voice: Complex vocabulary, royal

Attributes [hide]

Jocelyn Rylan, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)15 (+2) 12 (+1)9 (-1)
Skills Religion +4
Senses Passive Perception 11
Languages Common, Aquan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Star rose quartz (20 gp). Deep green spinel (160 gp). Violet garnet (200 gp).


Social Check DCs


Frederick Huxley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears dull yellow sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. He has moderate length brown hair. He has gleaming, smiling green eyes.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is able to fit into much smaller and tighter spaces than normal.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He used his abilities to travel the world and help people.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants his loneliness to end

Ideals: Gifted, Philantrophist. Bonds: Enemies, Religious, Has a crush. Occupation: Interpreter

Voice: German accent

Attributes [hide]

Frederick Huxley, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)13 (+1) 14 (+2)13 (+1)
Skills History +3, Stealth +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. Moss agate (8 gp). Peridot (30 gp). 1 Half-Plate. 1 Chain shirt. 1 Buckler.


Social Check DCs


Everard Washington, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a green armored body suit, with a simple brown line shooting up and back down. His small hat is riddled with cuts and holes. His blue eyes lackadaisically let the world flow into them.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has all his life been fascinated with dancing.

History: He was born in the north. Everard was born on a far northern desert where he grew up under the tutelage of his father, an expert Priest. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic. Flaws: Ugly. Bonds: Guardian, Immigrant. Occupation: Priest

Voice: Gruff and masculine

Attributes [hide]

Everard Washington, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 12 (+1)13 (+1) 14 (+2)7 (-2)
Skills Deception +0, Medicine +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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