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NPC Generator

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Advanced [show]


Tim Bentham, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a custom-built plate barding that's adorned with brown lining and desert motifs. His silver hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Sold as a small child to a brothel owner, Tim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Tim took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.

Motivation: Wants a kiss.

Ideals: Gifted. Flaws: Insane, Shy. Bonds: Has a crush, Mentor. Occupation: Bounty Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Tim Bentham, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)12 (+1) 11 (+0)12 (+1)
Skills History +3, Stealth +1
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2100 sp. 1 Breastplate. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Wymar Hadlee, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears a tan vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has done his best to style his blonde hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His tongue was cut out and he uses sign language. He has a habit of throwing himself into exceedingly dangerous situations.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He hasn't been sleeping well lately.

Motivation: He has money and likes to spend it; and to pay off his debts

Flaws: Insomniac, Disease, Impulsive. Bonds: Rich, Debt. Occupation: Performer

Voice: Soft and mumbly

Attributes [hide]

Wymar Hadlee, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 13 (+1)18 (+4)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. White opal (400 gp). 1 Darkwood Shield. 1 Breastplate.


Social Check DCs


Jocelyn Kimberley, Male Human [Permalink]

Personal [hide]

Description: A 5'5" northern man, he is dressed in earthy colors with a pastel and black handkerchief worn on his right side. His blonde hair is singed and shortened. His hazel eyes lackadaisically let the world flow into them.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also is a firm believer in the manly ideal.

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Jocelyn took refuge in the large cave and found the beat up morningstar and armor he uses now. He now spends his time doing works of charity.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Nature, Family. Occupation: Knight

Voice: Speaks with lips pursed

Attributes [hide]

Jocelyn Kimberley, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)10 (+0) 12 (+1)18 (+4)
Skills Athletics +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gerard Acton, Male Human [Permalink]

Personal [hide]

Description: He wears a white coat over a brown low-cut shirt, and a broad hat upon his head. He is portly but not overly obese. His moppish golden hair is in a traditional bowl cut. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has always had a great fascination with Human culture. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Gerard was born with his father's beautiful face. A gifted student he started as a Fortune-teller, but he got bored and became a Marshal. He's since become an addict/alcoholic.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Flaws: Racist, Addict. Bonds: Attractive, Job, Adventurer. Occupation: Marshal

Voice: Prounounces S like Z

Attributes [hide]

Gerard Acton, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)8 (-1) 14 (+2)10 (+0)
Skills Animal Handling +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 100 gp.


Social Check DCs


Frederick Birkenhead, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a yellow shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He wears his brown hair up. His eyes are violet and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with his god.

History: He was raised in a white middle class family as the only child. Through the years after Frederick was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Frederick's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is content; and to end his boredom

Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor, Religious. Occupation: Layabout

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Frederick Birkenhead, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)15 (+2) 8 (-1)10 (+0)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2300 sp.


Social Check DCs

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