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Advanced [show]


Gomory Chester, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is cut short with large spiked bangs in the front. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Gomory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His father raised him in a mountain cabin. His first spouse was a Soapmaker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He got away from his former life and has fallen to alcoholism.

Motivation: Regain custody of his daughter; and doesn't want to be a assassin and was forced into it by his family

Ideals: Extrovert, Joker. Flaws: Addict. Bonds: Nature, Family. Occupation: Assassin

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gomory Chester, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)16 (+3) 16 (+3)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 13
Languages Common, Draconic, Druidic, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 42000 sp. 1 Superior lock. 1 Spyglass.


Social Check DCs


Solomon Hastings, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear flannel. With a patchy silver beard and wild silver hair. This hazel eyed westerner is not easily forgotten.

Personality: Solomon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He misses his home and complains about the freezing weather, even in summer.

History: He is the product a well kept family trust fund and as such has never really known need. His mother took him hunting and taught him how to get in the mind of other creatures. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Extrovert. Flaws: Ugly. Bonds: Immigrant, Rich, Nature. Occupation: Animal Trainer

Voice: Pronounces difficult words wrong

Attributes [hide]

Solomon Hastings, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)16 (+3) 9 (-1)14 (+2)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Infernal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp.


Social Check DCs


Rolf Gyula, Male Human [Permalink]

Personal [hide]

Description: He wears a violet shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His golden hair, when down, is lengthy. He wears a mask on his face.

Personality: He acts crazy and hedonistic. He has all his life been fascinated with poetry.

History: When he was but 4 years old his parents immigrated from the east. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He left for the east, certain he would find work there.

Motivation: To get a good night's sleep; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Hedonist, Insomniac. Bonds: Immigrant, Adventurer. Occupation: Barrister

Voice: Dutch accent

Attributes [hide]

Rolf Gyula, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)10 (+0) 12 (+1)15 (+2)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 12000 cp.


Social Check DCs


Adelard Paxton, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is braided into rings. This amber eyed southerner is not easily forgotten.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Justice. Flaws: Secretive. Bonds: Attractive, Criminal record. Occupation: Gardener

Voice: growls and snarls, animalistic

Attributes [hide]

Adelard Paxton, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)10 (+0) 15 (+2)7 (-2)
Skills Arcana +2, Performance +0
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 1 Chain shirt. 1 Darkwood Shield.


Social Check DCs


Bernard Ryley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears pastel cloth garments or leather armor. His small hat is riddled with cuts and holes. His face is scarred and worn.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He served in the navy to pay for his family's outstanding loans. When Bernard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of gnolls

Ideals: Joker. Flaws: Ugly. Bonds: Military, Adventurer, Enemies. Occupation: Fisher

Voice: Stutters

Attributes [hide]

Bernard Ryley, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)10 (+0) 8 (-1)15 (+2)
Skills Arcana +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Amber (50 gp). Bloodstone (40 gp). 1 Masterwork studded leather. 1 Masterwork studded leather. 1 Masterwork studded leather.


Social Check DCs

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