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NPC Generator

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Advanced [show]


Theodoric Stratford, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a long, brown cloak. He wears a top hat to cover his moderate length auburn hair. He tend to wears goggles to shield his eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is frequently practicing swordplay.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Theodoric was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Theodoric decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Some 7 years later his spouse died after the birth of his son. Heartbroken, Theodoric never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wants to open a new tavern; and to be a banker again

Flaws: Disease. Bonds: Criminal record, Military, In love, Job. Occupation: Fisher

Voice: Eastern European accent

Attributes [hide]

Theodoric Stratford, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)11 (+0) 12 (+1)15 (+2)
Skills Acrobatics +2, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2500 sp. Zircon (70 gp). Azurite (14 gp). Iolite (70 gp).


Social Check DCs


Gunter Blakely, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears professional attire. His auburn hair and beard is wavy and long. His eyes, though not visible through his cowl, are violet.

Personality: He will rave to anyone who will listen. He misses his home and complains about the freezing weather, even in summer.

History: He was born into a rich family. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.

Motivation: He is wracked by social anxiety.

Flaws: Insane, Fearful. Bonds: Attractive, Immigrant, Rich. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

Gunter Blakely, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)15 (+2) 14 (+2)10 (+0)
Skills Arcana +4, Athletics +3
Senses Passive Perception 12
Languages Common, Gnoll, Halfling
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Dustin Read, Male Human [Permalink]

Personal [hide]

Description: He wears a red collared shirt and white pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He wears a wide-brimmed hat to cover his moderate length brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. He was granted necromantic powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Insomniac, Shy. Bonds: Military, Nature. Occupation: Mason

Voice: Boston accent

Attributes [hide]

Dustin Read, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)14 (+2) 8 (-1)15 (+2)
Skills Athletics +2, Deception +4
Senses Passive Perception 9
Languages Common, Druidic, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


William Atterton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears an entirely violet suit with blue socks and a vest with buckled shoes. Beneath his clothing is a huge mess of scar tissue. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new layabout responsibilities is difficult

Ideals: Gifted. Flaws: Mundane, Secretive. Bonds: Slave, Job. Occupation: Layabout

Voice: Mousy voice

Attributes [hide]

William Atterton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)7 (-2) 15 (+2)15 (+2)
Skills History +0, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Darkwood Buckler. 1 Breastplate. 1 Masterwork studded leather.


Social Check DCs


Cory Nibley, Male Human [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his lance always slung over his shoulder. He has a moderate pudge and is not very fit. He has dyed his greying red hair a little too much giving a sharp red color. His thin eyebrows rest above his beady hazel eyes.

Personality: Confrontational and typically high on some drug or another. A true patriot, Cory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the north to a Shepherd, Cory learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. Since then, he has sought to make the best of life.

Motivation: He is unsatisfied with his job.

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Military, Job. Occupation: Shepherd

Voice: Old Prospector

Attributes [hide]

Cory Nibley, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 17 (+3)16 (+3)
Skills Intimidation +5, Survival +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 7000 cp.


Social Check DCs

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