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Advanced [show]


Kyle Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is generally shirtless and showing off his tattooed chest. He has wavy brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Abrasive and pushy, he has a hard time making friends. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to work out more often.

Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Adventurer

Voice: Speaks with squeezed throat

Attributes [hide]

Kyle Eastaughffe, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)17 (+3) 9 (-1)11 (+0)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Infernal, Druidic, Orc
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Tiger eye turquoise (12 gp).


Social Check DCs


Reynard Lincoln, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a moderate pudge and is not very fit. His hair is cut close to his head. This violet eyed southerner is not easily forgotten.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He enjoys reading and quiet.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Reynard took refuge in the old dungeon and found the beat up scythe and armor he uses now. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and someone believes him a fraud

Ideals: Logical. Flaws: Antagonistic. Bonds: Nature, Job, Enemies. Occupation: Barkeep

Voice: Hollow voice

Attributes [hide]

Reynard Lincoln, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)13 (+1) 8 (-1)10 (+0)
Skills Medicine +1, Performance +2
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Anselm Milton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears black leather gloves, a black jacket, and tight pants. His blonde hair and beard is wavy and long. His amber eyes have a joyful gleam in them most of the time.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also hits on women, regardless of circumstances.

History: Born in the west to a Healer, Anselm learned a great deal about his mother's area of expertise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Healer.

Motivation: He is terrified, and will act out of fear; and he has money and likes to spend it

Ideals: Optimist. Flaws: Fearful. Bonds: Has a crush, Job, Rich. Occupation: Healer

Voice: Low rumbling, strings words together

Attributes [hide]

Anselm Milton, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 6 (-2)7 (-2) 12 (+1)8 (-1)
Skills Animal Handling +3, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp. Alexandrite (500 gp). Sard (60 gp). 4 Alchemist’s fire.


Social Check DCs


Raymond Tickle, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many red ritualistic tattoos. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his brown hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Server soon after.

Motivation: Someone believes him a fraud; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Job, Enemies. Occupation: Server

Voice: Voice breaks

Attributes [hide]

Raymond Tickle, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)7 (-2) 14 (+2)7 (-2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. Chrysoberyl (130 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Norman Moreno, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft green waves gently in the breeze. His blonde hair is cut short. His fair skin shows little sign of his aristocratic breeding.

Personality: Calm and collected, he is a well trained Engraver. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Engraver arts, while his father instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He has achieved small success as a Engraver.

Motivation: Expand his business.

Ideals: Optimist. Bonds: Rich, Attractive, Job. Occupation: Engraver

Voice: Low rumbling, strings words together

Attributes [hide]

Norman Moreno, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)15 (+2) 15 (+2)9 (-1)
Skills Stealth +1, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs

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