Balimaar Sheldon, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He has a large tan mantle and cape that has been intricately interwoven into his blue robe. He wears his blonde hair up. His hazel eyes are slightly larger than normal.
Personality: Overbrimming with self-confidence, Balimaar isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a small toy that he constantly fidgets with.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: He seems to be bored by most things; and he is a bit of a kleptomaniac
Ideals: Impeccable. Flaws: Addict, Mundane. Bonds: Criminal record. Occupation: Mayor
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 18 (+4) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. 1 Simple lock.
Adelard Carlyle, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane, and he perpetually has his lance ready. He is bald on top and has large silver tufts of hair around his ears. He is baby faced.
Personality: He is almost excessively polite to everyone, even when angry. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in the south his family was never financially stable. His mother was a soldier and died while he was still young. Adelard was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Joker. Flaws: Ugly, Shy. Bonds: Poor, Military. Occupation: Hunter
Voice: Low range voice
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. 1 Half-Plate.
Henry Watson, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear black pants and tee shirts. He wears his black hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was raised in a white middle class family as the only child. A gifted student he started as a Miner, but he got bored and became a Carter. He's also a talented Miner, but doesn't like to broadcast it.
Motivation: He has a crush on the local Miner; and he's attracted to the pc
Flaws: Mundane. Bonds: Criminal record, Immigrant, Job, Has a crush. Occupation: Carter
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Aldous Quinton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears a grey armored body suit, with a simple black line shooting up and back down. He has a hunchback. His golden hair is drawn into a tight pony tail with a clover scrunchie. He has hazel eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A powerful wizard made him what he is. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and find a way to reverse the transformation of his brother
Ideals: Philantrophist, Extrovert. Flaws: Ugly. Bonds: Mentor. Occupation: Barber
Voice: Nasally tone
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp.
Chad Wesley, Male Human [Permalink]
Personal [hide]
Description: 5'11" and muscular, this southern man is typically in his Tailor uniform. His long white hair is drawn into a two foot long braid. His blue unseeing eyes seem to look past you.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in the south to a Tailor, Chad learned a great deal about his mother's area of expertise. He was an athlete and attended two major summer competitions. He never won. He tends to his Tailor job now, and dutifully fulfills any obligations he has.
Motivation: He is wracked by social anxiety.
Ideals: Athletic, Joker. Flaws: Disease, Fearful. Bonds: Job. Occupation: Tailor
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 17 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll, Giant, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. Jade (90 gp). Chalcedony (50 gp).
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