Percival Moreno, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He dresses in grey turtlenecks beneath a brown coat with black slacks, marred by beers. His brown hair and beard is wavy and long. His eyes are amber and he is always smoking a pipe.
Personality: Eccentric and domineering, Percival will drive conversation. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the north to a Navigator, Percival learned a great deal about his father's area of expertise. He married young, but lost his spouse to gnolls. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Percival was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: He loathes his own lifestyle.
Ideals: Extrovert. Flaws: Ugly, Depressed. Bonds: Job, Enemies. Occupation: Navigator
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 10 pp. Silver comb with moonstones (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).
Tim Kendall, Male Human [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of death around his neck, and a bastard sword on his belt. He has a penchant for wearing a ring with an oversized jet on his right hand. His black hair is kept up in a ponytail inside a wide-brimmed hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: Overbrimming with self-confidence, Tim isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He comes from a rich eastern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Impeccable. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Sailor
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Celestial, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 3000 cp.
Gerard Oakes, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears black trousers with blue and green striped suspenders. He wears various colorful collared shirts. His chestnut hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: His tongue was cut out and he uses sign language. He is a font of random trivia from the lore and stories he has discovered
History: He comes from a rich western family. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Athletic, Logical. Flaws: Insomniac, Disease. Bonds: Rich. Occupation: Barkeep
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Darkwood Buckler.
Gerald Hayley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears tattered old clothes. He has a hunchback. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his amber eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While studying, he fell in love. They married and had a daughter. He inherited the family business which he has now maintained for 12 years.
Motivation: Expand his business; and wants to open a new tavern
Flaws: Ugly. Bonds: Job, Immigrant, Military, In love. Occupation: Servant
Voice: Speaks with a cold
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2500 sp.
Ernest Winthrop, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is typically in his Tailor uniform. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.
Personality: Eccentric and domineering, Ernest will drive conversation. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Ernest lived on a farm with his mother, near the main road leading to a nearby town. Like his mother and his brother before him, after school he went straight into learning to become a Tailor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Rich, Family. Occupation: Tailor
Voice: Booming voice
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
Possessions: 1 Minor magic item.
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