Gomory Skelton, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He is portly but not overly obese. His long golden hair is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy and tries to find solutions quickly.
History: He comes from a rich southern family. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Gomory and his spouse have recently divorced.
Motivation: He is greedy; and money/treasure
Flaws: Antagonistic, Lazy. Bonds: Attractive, Rich. Occupation: Crown-heir
Voice: Whispers
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 52 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 700 gp.
Cory Deighton, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of bows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His feathered hat is riddled with cuts and holes. His fierce violet eyes like to dwell on things.
Personality: A skeptical and narcissistic man, Cory's first love is himself. His second love is also himself. He is a font of random trivia from the lore and stories he has discovered
History: He was born to loving parents in a slum to the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world; and to share knowledge with the world
Ideals: Fighting, Impeccable, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Barkeep
Voice: Indian accent
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 90 pp. 1 Half-Plate.
Trym England, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He dresses in tan turtlenecks beneath a black coat with grey slacks. His head has been shaved. His green eyes peer out from beneath his broad tan hat.
Personality: Always inclined to offer people food he seems plenty friendly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born on a small isolated farm. He made a point of taking high paying jobs and getting most of it up front. He used his abilities to travel the world and help people.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Shepherd
Voice: Soft and melodious
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 6 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 10000 cp. Violet garnet (200 gp).
Percival Bradley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tattered old clothes. He keeps his auburn hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He was raised in a desert tribe. As a young adult he joined a group advocating for an improvement in Human conditions. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and to be a miner again
Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Job, Nature. Occupation: Barkeep
Voice: Stutters
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 23 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6
Possessions: 60 pp. Carnelian (30 gp). Aquamarine (400 gp). Red-brown spinel (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
John Chatham, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is still thick. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He speaks before he thinks and is too direct. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Gifted from a young age, John studied abroad. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To prove his worth to the world; and he is greedy
Ideals: Gifted. Flaws: Addict, Impulsive, Secretive. Bonds: Rich, Nature. Occupation: Baker
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 16000 cp. 1 Masterwork studded leather. 1 Masterwork studded leather. 1 Half-Plate.
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