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Advanced [show]


Trey Dudley, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and green, and wears rings and necklaces with large, colorful gems, and carries maces. His silver hair is braided into rings. His amber eyes lackadaisically let the world flow into them.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He also has developed a complete distrust of the Interpreter profession.

History: Born in a small village he learned the ways of the warrior from his mother. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Trey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trey. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is a bit of a kleptomaniac.

Ideals: Fighting, Persistence. Bonds: Rich, Attractive, Job, Criminal record. Occupation: Barber

Voice: Sensual and smooth

Attributes [hide]

Trey Dudley, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)9 (-1) 6 (-2)13 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1200 sp. Rose (20 gp). Rhodochrosite (12 gp).


Social Check DCs


Raymond Cotton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He carries with him a set of sickles, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His silver hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great joy in being the best Butcher in town.

History: Born in a small village he learned the ways of the warrior from his mother. Like his mother and his brother before him, after school he went straight into learning to become a Butcher. He has worked as a Butcher like his mother before him.

Motivation: To be a Miner again; and sabotage a competitor

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Job, Religious. Occupation: Butcher

Voice: Aggressive tone

Attributes [hide]

Raymond Cotton, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)17 (+3) 10 (+0)11 (+0)
Skills Nature +5, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Orc, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. Eyepatch with mock eye of sapphire and moonstone (1200 gp). 1 Minor magic item.


Social Check DCs


Hugh Acton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear yellow clothing when he does not wear armor. He has a moderate pudge and is not very fit. His auburn hair is slicked back into a classic pompadour. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the recently deceased. He feeds upon the attention of others.

History: The child of a Carpenter, who enjoyed hunting, Hugh was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break.

Ideals: Gifted. Bonds: Attractive, Nature, Adventurer. Occupation: Gardener

Voice: Scandinavian accent

Attributes [hide]

Hugh Acton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)15 (+2) 8 (-1)15 (+2)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Iolite (50 gp). Golden yellow topaz (700 gp).


Social Check DCs


Godfrey Tattersall, Male Human [Permalink]

Personal [hide]

Description: An older man who is dressed in earthy colors with a brown and white handkerchief worn on his left side, he is not a threatening figure. His silver hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Godfrey lived on a farm with his mother, near the main road leading to a nearby town. Like his mother and his sister before him, after school he went straight into learning to become a Stylist. He got away from his former life and has fallen to alcoholism.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to raise his children well

Flaws: Ugly, Shy, Addict. Bonds: Family, Job, Criminal record. Occupation: Stylist

Voice: Spanish accent

Attributes [hide]

Godfrey Tattersall, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 300 gp. Onyx (70 gp). Star ruby (500 gp). Peridot (70 gp). Lapis lazuli (5 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Drogo Windsor, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears rags and sports a simple walking cane. He wears his black hair down. His thin eyebrows rest above his beady brown eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He enjoys reading and quiet.

History: He was born in the west. He went to a religious school and was inspired by the priests there in charitable deeds. He struck the Glassblower job and began his own company from there.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and to be a body guard again

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Job, Immigrant, Religious. Occupation: Glassblower

Voice: Uses lots of figures of speech

Attributes [hide]

Drogo Windsor, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)11 (+0) 14 (+2)11 (+0)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Blue quartz (13 gp). Carnelian (80 gp). Hematite (13 gp).


Social Check DCs

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