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NPC Generator

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Advanced [show]


Balimaar Mitchell, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black Stetson hat and black clothes. His white hair is matted, messy, and big. His hazel eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can't help but pocket interesting objects he comes across

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Balimaar was left his father's suit of armor and trained in its use and care. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has decided he is irredeemable; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Military. Occupation: Stableman

Voice: Hollow voice

Attributes [hide]

Balimaar Mitchell, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)11 (+0) 6 (-2)10 (+0)
Skills Insight +0, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Kody Ridley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is renowned for his bright brown suits and hats. He has a long silver beard with little hanging trinkets. He has gray eyes and a brown hat with a blue feather.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of a Courier, who enjoyed hunting, Kody was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and his religion dominates his actions

Ideals: Justice. Bonds: Adventurer, Nature, Religious. Occupation: Cook

Voice: Uses lots of figures of speech

Attributes [hide]

Kody Ridley, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)14 (+2) 16 (+3)14 (+2)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Draconic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Star rose quartz (80 gp).


Social Check DCs


Drogo Brandon, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear black clothing when he does not wear armor. He wears a small hat to hide his balding. His blue eyes dart from person to person to random spaces in the air.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He used his abilities to travel the world and help people.

Motivation: To prove his worth to the world; and he is greedy

Ideals: Entrepeneur, Philantrophist. Flaws: Impulsive. Bonds: Attractive, Enemies, Rich. Occupation: Carpenter

Voice: Sighs a lot, exhausted

Attributes [hide]

Drogo Brandon, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 16 (+3)15 (+2)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Solomon Alby, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is well dressed, constantly wearing a white suit, black shirt, and brown tie. His hair is long and brown with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. He has a tattooed face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He also is a firm believer in the manly ideal.

History: He served in the navy to pay for his family's outstanding loans. A few years later when the west was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to work out more often; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Athletic. Flaws: Greedy, Impulsive. Bonds: Military, Immigrant. Occupation: Spice Merchant

Voice: Spits words with contempt

Attributes [hide]

Solomon Alby, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)16 (+3) 10 (+0)9 (-1)
Skills Deception +1, Medicine +2
Senses Passive Perception 10
Languages Common, Ignan, Undercommon, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Justin Ashton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a large blue jacket. His brown hair is lengthy. His amber unseeing eyes seem to look past you.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He got into the Dyer business at a young age. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Justin took refuge in the ruined castle and found the beat up morningstar and armor he uses now. He then took over the family business and is one of the better Dyer for hire.

Motivation: He is unsatisfied with his job; and to clean up the streets

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Job, Nature, Guardian. Occupation: Dyer

Voice: Speaks with back of mouth

Attributes [hide]

Justin Ashton, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)16 (+3) 8 (-1)14 (+2)
Skills Athletics +3, Insight +1
Senses Passive Perception 9
Languages Common, Orc, Aquan, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp.


Social Check DCs

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