Dean Hastings, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He wears his chestnut hair up. His hazel eyes dart from person to person to random spaces in the air.
Personality: Confrontational and typically high on some drug or another. Dean is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He is the product a well kept family trust fund and as such has never really known need. He dropped out of school before completing his studies. He has built up a small fortune and can afford his own way.
Motivation: A deep hatred of dire rats; and to reunite with his absent father
Ideals: Logical. Flaws: Addict. Bonds: Family, Rich, Enemies. Occupation: Banker
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Everard Ramsey, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. He has a long red beard with little hanging trinkets. His blue eyes dart from person to person.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. As long as the job gets done he does not care how it got done.
History: Everard lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Everard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Everard's mother didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His spouse's relatives view him with great suspicion; and he would like to get married and retire
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Family, Has a crush. Occupation: Guard
Voice: Hollow voice
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Sylvan, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: Just what you see.
Raymond Brent, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'11" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a small bristly mustache and wavy red hair. His eyes, though not visible through his cowl, are green.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the east to a Mortician, Raymond learned a great deal about his mother's area of expertise. His childhood dream was to be a Armorer, but he was a colossal failure. He was granted arcane powers by his dying brother.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion
Ideals: Gifted. Flaws: Terse, Impulsive. Bonds: Job, Adventurer. Occupation: Mortician
Voice: Thin and wheezing
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
Possessions: 500 sp.
Miles Wade, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is auburn, silky, and of moderate length. He has gleaming, smiling brown eyes.
Personality: He is extraordinarily eccentric. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a pair of adventurers, Miles grew up listening to his father's many stories. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has money and likes to spend it; and he desires power and/or immortality
Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Adventurer, Rich. Occupation: Apothecary
Voice: Old thin voice
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
Possessions: 20000 cp.
Manfred Conway, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He is portly but not overly obese. His auburn hair is lengthy and is close to two feet long. He has blue eyes and a green hat with a brown feather.
Personality: Aggressive, abrasive, and angry, Manfred embodies much of what other species detest in the Humans. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born blind and as such lacked many opportunities for work. There was a wharf not far from home where he often wandered off to fish. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC.
Ideals: Opinionated. Flaws: Antagonistic, Disease. Bonds: Attractive, Nature. Occupation: Junk Dealer
Voice: German accent
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 15 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnoll, Giant
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4
Possessions: 70 pp. 3 Smokesticks. 4 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!
