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Advanced [show]


Diggory Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears bulky violet painted plate armor. His white hair is greasy and uncared for. His amber eyes lackadaisically let the world flow into them.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Diggory was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to open a new tavern; and meet up once more with his childhood friend

Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Roofer

Voice: Scratchy, weak

Attributes [hide]

Diggory Hallewell, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)16 (+3) 10 (+0)16 (+3)
Skills Perception +2, Performance +5
Senses Passive Perception 15
Languages Common, Celestial, Undercommon, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Raymond Cotton, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of quarterstaffs on his belt, each one with a jet on the hilt. He wears a small hat to hide his balding. His hazel eyes peer out from beneath his small brown hat.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: When he was but 7 years old his parents immigrated from the west. Raymond was born on a far western plains where he grew up under the tutelage of his mother, an expert Scribe. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg

Ideals: Fighting, Logical. Flaws: Shy. Bonds: Job, Immigrant. Occupation: Scribe

Voice: Aggressive tone

Attributes [hide]

Raymond Cotton, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)8 (-1) 13 (+1)15 (+2)
Skills Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Fiery yellow corundum (900 gp). Deep blue spinel (600 gp).


Social Check DCs


Manfred Melancon, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tight fitting black shirt and pants. His golden hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are violet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not believe in violence as a means to an end. He is a dedicated Interpreter but believes his peers are too gung-ho.

History: Born in a small village he learned the ways of the warrior from his mother. Over the years he perfected his riding and shooting skills. He's also a talented Spice Merchant, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Pacifist, Fighting. Flaws: Ugly. Bonds: Job, Nature. Occupation: Interpreter

Voice: Booming voice

Attributes [hide]

Manfred Melancon, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 13 (+1)9 (-1)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: Onyx (60 gp). Lapis lazuli (5 gp). Freshwater pearl (5 gp).


Social Check DCs


Reynard Elton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is constantly adorned with expensive silk clothing, often dyed in bright white and blue, and wears rings and necklaces with large, colorful gems. His whole body is exceptionally muscular. With a patchy red beard and wild red hair. He has a tattooed face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Reynard was born in the north. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. Recently the stress of being a Barber has made it difficult for him to sleep.

Motivation: He has money and likes to spend it.

Ideals: Persistence. Flaws: Shy, Insomniac. Bonds: Rich, Immigrant, Job. Occupation: Barber

Voice: Mousy voice

Attributes [hide]

Reynard Elton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)15 (+2) 14 (+2)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Draconic, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Norman Moreno, Male Human [Permalink]

Personal [hide]

Description: He wears a white shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them, and he perpetually has his lance ready. He has a very tight haircut. His half smiles and gray eyes are beguiling and draw you in.

Personality: Always inclined to offer people food he seems plenty friendly. He is able to fit into much smaller and tighter spaces than normal.

History: He got into the Map Maker business at a young age. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: Sabotage a competitor.

Ideals: Fighting, Philantrophist, Gifted. Bonds: Attractive, Job. Occupation: Map Maker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Norman Moreno, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)15 (+2) 12 (+1)10 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 2 Smokesticks. 7 Acid flasks. 4 Thunderstones.


Social Check DCs

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