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NPC Generator

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Simon Colby, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear white clothing when he does not wear armor, and is pretty ugly. His auburn hair is heavily combed to the right. His face is scarred and worn.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born on a small isolated farm. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and to settle down with his crush

Flaws: Ugly, Sensitive. Bonds: Slave, Nature, Adventurer, Has a crush. Occupation: Assassin

Voice: Timid voice

Attributes [hide]

Simon Colby, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)16 (+3) 10 (+0)15 (+2)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 10
Languages Common, Undercommon, Gnome, Aquan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5

Possessions: 100 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Henry Kitchur, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing the road beaten gear of a warrior. His hair is short and chestnut. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His parents moved while he was still in utero so he is the first generation to be born here. Henry was born on a far northern plains where he grew up under the tutelage of his mother, an expert Jeweler. He hasn't been sleeping well lately.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Ideals: Fighting, Logical. Flaws: Ugly, Insomniac. Bonds: Immigrant, Criminal record. Occupation: Jeweler

Voice: Gruff and masculine

Attributes [hide]

Henry Kitchur, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)10 (+0) 13 (+1)11 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Drogo Harper, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a black poncho over his likewise colored trousers and shirt. He is muscular with a powerful set of arms. His hair is greying and his face has many wrinkles. This brown eyed southerner is not easily forgotten.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He works hard and plays hard.

History: He was raised in a forest tribe. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Flaws: Secretive, Hedonist, Ugly. Bonds: Nature, Adventurer. Occupation: Cartwright

Voice: Scandinavian accent

Attributes [hide]

Drogo Harper, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 8 (-1)8 (-1)
Skills Religion +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Hunter Kensley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a white vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his white boots flare out at the collars. He has moderate length brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the south, but his parents moved at a very young age to the east. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the south, certain he would find work there.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Optimist. Flaws: Fearful. Bonds: Immigrant, Nature, Adventurer. Occupation: Adventurer

Voice: Tuts and clicks tongue

Attributes [hide]

Hunter Kensley, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Gerard Wordsworth, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a blue armored body suit, with a simple brown line shooting up and back down. His red hair is cut short with large spiked bangs in the front. He has a dull look in his violet eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not trust anyone and sleeps with one eye open.

History: He was born in the east. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: Balancing his hectic life and new Soapmaker responsibilities is difficult; and he feels kind of lost in life

Ideals: Persistence. Flaws: Ugly, Insomniac. Bonds: Immigrant. Occupation: Soapmaker

Voice: Speaks in third person

Attributes [hide]

Gerard Wordsworth, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)15 (+2) 12 (+1)15 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Infernal, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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