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NPC Generator

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Advanced [show]


Alex Barlow, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears rags and sports a simple walking cane. He has auburn hair. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Alex was left his father's suit of armor and trained in its use and care. He got away from his former life and has fallen to alcoholism.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Flaws: Shy, Addict. Bonds: Poor, Adventurer, Military, Criminal record. Occupation: Sailor

Voice: Scottish accent

Attributes [hide]

Alex Barlow, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 6 (-2)16 (+3) 11 (+0)16 (+3)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common, Druidic, Gnoll, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Theodoric Payton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a green collared shirt and white pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His brown hair is unkempt and raggedy. His thin eyebrows rest above his beady green eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Flattery will make him almost putty in your hands.

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Theodoric took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Theodoric and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Ugly, Antagonistic, Selfish. Bonds: Poor. Occupation: Butcher

Voice: Speaks through clenched teeth

Attributes [hide]

Theodoric Payton, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)15 (+2) 11 (+0)10 (+0)
Skills Sleight of Hand +6, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cory Heiser, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple pastel robe with red stripes complete with hood. He has a penchant for wearing a ring with an oversized amber on his left hand. His long silver hair reaches down to his waist. He wears an eyepatch.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of a Ploughman, who enjoyed hunting, Cory was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. Now he works as a painting tutor during his time off.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Healer

Voice: Strong lisp

Attributes [hide]

Cory Heiser, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 10
Languages Common, Aquan, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 500 sp.


Social Check DCs


John Beitz, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He prefers to wear green clothing when he does not wear armor. With bright silver hair and a scraggly beard. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He speaks before he thinks and is too direct. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He is the product a well kept family trust fund and as such has never really known need. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has money and likes to spend it.

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: In love, Rich, Immigrant. Occupation: Interpreter

Voice: Speaks with a cold

Attributes [hide]

John Beitz, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)16 (+3) 16 (+3)10 (+0)
Skills Arcana +5
Senses Passive Perception 13
Languages Common, Gnoll, Celestial, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs


Aldous Blythe, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He typically wears tan cloth garments or leather armor, marred by beers. He has white hair. His fierce violet eyes like to dwell on things.

Personality: Prone to second guessing himself, he comes off as nervous. He is lazy and tries to find solutions quickly.

History: Born in the south to a Miner, Aldous learned a great deal about his father's area of expertise. His father took him hunting and taught him how to get in the mind of other creatures. He has worked as a Miner like his father before him.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Shy, Lazy. Bonds: Job, Nature. Occupation: Miner

Voice: Sounds elderly

Attributes [hide]

Aldous Blythe, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)18 (+4) 14 (+2)15 (+2)
Skills Investigation +6, Nature +6
Senses Passive Perception 12
Languages Common, Auran, Undercommon, Halfling, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Breastplate. 1 Masterwork Heavy wooden shield.


Social Check DCs

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