Simon Hastings, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy green suit. He is physically well-built. He has wavy black hair. His green eyes are passionate and lively.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Simon was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Human conditions. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic. Flaws: Antagonistic, Racist. Bonds: Attractive, Job, Criminal record. Occupation: Bricklayer
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 1 Half-Plate. 1 Breastplate.
Geoffrey Stapleton, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Barber. He is portly but not overly obese. His golden hair is unkempt and raggedy. He wears crescent spectacles with a black brim.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a font of random trivia from the lore and stories he has discovered
History: Born to a Shepherd, his father struggled to pay the bills. He helped his father out around the business and became quite the natural. He tends to his Barber job now, and dutifully fulfills any obligations he has.
Motivation: To share knowledge with the world; and balancing his hectic life and new barber responsibilities is difficult
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Job, Poor. Occupation: Barber
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
Possessions: 41000 sp. 1 Minor magic item.
Hugh Darby, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He is physically well-built. His hair is short and white. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is harsh and unforgiving.
History: Sold as a small child to a wizard, Hugh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. After a long history of fighting, Hugh and his spouse have recently divorced.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Flaws: Antagonistic. Bonds: Attractive, Mentor, Religious. Occupation: Scribe
Voice: Eastern European accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Half-Plate.
Odo Read, Male Human [Permalink]
Personal [hide]
Description: He wears a black shirt with thin tan vertical stripes and white pants. He carries with him a set of scimitars on his belt, each one with a amethyst on the hilt. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Around other people he will do his best to conceal his emotions and appear jolly.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He dropped out of school before completing his studies. He got away from his former life and has fallen to alcoholism.
Motivation: To share knowledge with the world.
Ideals: Fighting, Gifted, Logical. Flaws: Shy, Addict. Occupation: Barber
Voice: Low and grunting
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 6 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Hematite (10 gp). Iolite (30 gp).
Geoffrey Chatham, Male Human [Permalink]
Personal [hide]
Description: A 5'2" southern man, he wears silk and lounges about seductively. His brown hair is drawn into a tight pony tail with a dagger scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a Blacksmith first and foremost. He believes firmly that knowledge should be universal. He has a habit of throwing himself into exceedingly dangerous situations.
History: A powerful wizard made him what he is. He helped his father out around the business and became quite the natural. He has worked as a Blacksmith like his father before him.
Motivation: His religion dominates his actions; and sabotage a competitor
Flaws: Impulsive. Bonds: Attractive, Job, Mentor, Religious. Occupation: Blacksmith
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5
Possessions: 2200 sp. 1 Masterwork manacles. 1 Masterwork Musical instrument.
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