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NPC Generator

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Advanced [show]


Kody Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a brown suit, black shirt, and tan tie, and sports empty pouches on his belt. He has no hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kody is combative with any and all who dare try his patience in the slightest.

History: Kody hails from a village terrorized by brigands. He moved from fad to fad and when he turned 15 he discovered painting. He now spends his time doing works of charity.

Motivation: Many brigands want him driven away.

Ideals: Philantrophist, Justice, Artistic. Flaws: Ugly. Bonds: Enemies. Occupation: Architect

Voice: Old Prospector

Attributes [hide]

Kody Jacobs, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)16 (+3) 15 (+2)10 (+0)
Skills History +5, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Adam Hamilton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dark leathers with embroidery. His hair is greying and his face has many wrinkles. His amber eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily eccentric. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a Beggar, his mother struggled to pay the bills. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has never given up on his writing dream.

Motivation: Retire the richest man in the north; and a rival would like him out of the picture

Ideals: Entrepeneur, Artistic. Flaws: Insane. Bonds: Poor, Criminal record. Occupation: Ploughman

Voice: Hollow voice

Attributes [hide]

Adam Hamilton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)16 (+3) 17 (+3)16 (+3)
Skills Arcana +5, Deception +5
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Lance Gracey, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a well pressed and immaculate suit (or dress). His hair is long and white with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born a particularly ugly child, much to the horror of his parents. Lance was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Lance decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He's repulsed by the PC; and a rival would like him out of the picture

Ideals: Philantrophist. Flaws: Antagonistic, Ugly. Bonds: Poor, Criminal record. Occupation: Healer

Voice: Pronounces O like U

Attributes [hide]

Lance Gracey, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Wymar Peyton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'4" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is still thick. This gray eyed southerner is not easily forgotten.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful wizard made him what he is. Through the years after Wymar was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Wymar's father didn't care for him much, and the feeling was mutual. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC.

Flaws: Depressed, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Sellsword

Voice: Scratchy, weak

Attributes [hide]

Wymar Peyton, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)16 (+3) 16 (+3)15 (+2)
Skills Athletics +2, Performance +4
Senses Passive Perception 13
Languages Common, Elven, Celestial, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 300 gp. Sardonyx (70 gp). Tiger eye turquoise (11 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Manfred Peyton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and likes to wear ponchos typically of a light green in addition to tight pants. His hair is long and silver with streaks of auburn, and is pulled back with small green clips. His beard is auburn, braided, and well cared for. This blue eyed easterner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Manfred was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: He feels the way he acts is they only way to get by in the world; and expand his business

Ideals: Impeccable. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Job, Nature. Occupation: Mortician

Voice: Ums and uhs a lot

Attributes [hide]

Manfred Peyton, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)16 (+3) 14 (+2)18 (+4)
Skills History +5, Performance +6
Senses Passive Perception 12
Languages Common, Aquan, Gnome, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Breastplate.


Social Check DCs

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