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Advanced [show]


Cory Marston, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He exudes charisma. He is a tour de force of persuasion. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He got into the Engraver business at a young age. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Cory took refuge in the old dungeon and found the beat up morningstar and armor he uses now. He has drifted from career to career and currently works as a Engraver.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Athletic, Fighting. Bonds: Attractive, Job, Nature. Occupation: Engraver

Voice: Rolls R's

Attributes [hide]

Cory Marston, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)12 (+1) 16 (+3)6 (-2)
Skills Performance +0, Stealth +2
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Aldous Marley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears many layers of old clothing at all times. He wears a top hat to hide his balding. His eyes are gray.

Personality: He dislikes all the random violence that takes place in the south. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born a particularly ugly child, much to the horror of his parents. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Pacifist, Logical. Flaws: Ugly, Insane. Bonds: Poor, Mentor. Occupation: Blacksmith

Voice: Slow speaker

Attributes [hide]

Aldous Marley, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)7 (-2) 14 (+2)10 (+0)
Skills Arcana +0, Deception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Jasper (50 gp). Chrysoprase (50 gp). Azurite (12 gp). Rose (50 gp). 3 Smokesticks.


Social Check DCs


Drogo Sydney, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears rags and sports a simple walking cane. His auburn hair is slicked back into a classic pompadour. His brown eyes peer out from beneath his Stetson brown hat.

Personality: He can speak with the recently deceased. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the west his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He moves from town to town, unable to find a place to settle.

Motivation: Revenge; and sabotage a competitor

Ideals: Gifted, Artistic. Bonds: Poor, Job, Immigrant, Enemies. Occupation: Jeweler

Voice: Scratchy, weak

Attributes [hide]

Drogo Sydney, Male Human Fighter 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 11 (+0)14 (+2)
Skills Arcana +4, Athletics +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 2000 sp.


Social Check DCs


Lance Axton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a worn and beaten armor. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Crown-heir and found it very stressful. Due to his spouse's obsession with being a Roofer they were divorced and he won custody of their son. He worked as a Crown-heir, and he later adopted a second son.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Athletic. Bonds: Attractive, Family, Military, Job. Occupation: Crown-heir

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lance Axton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)8 (-1) 11 (+0)12 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1 Breastplate. 1 Half-Plate.


Social Check DCs


Lewis Allerton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is typically in his Body Guard uniform. His white hair is kept up in a ponytail inside a feathered hat. He has a tattooed face.

Personality: Lewis wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is skeptical of what others tell him and is slow to trust.

History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Fighting. Flaws: Shy. Bonds: Job, Immigrant. Occupation: Body Guard

Voice: German accent

Attributes [hide]

Lewis Allerton, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)9 (-1) 11 (+0)14 (+2)
Skills Acrobatics +5, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs

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