William Gentry, Male Human [Permalink]
Personal [hide]
Description: He wears a tan coat over a white low-cut shirt, and a top hat upon his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His long black hair reaches down to his waist. His fair skin shows little sign of his aristocratic breeding.
Personality: Prone to second guessing himself, he comes off as nervous. He also has developed a complete distrust of the Masseuse profession.
History: A powerful brothel owner made him what he is. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now owns his own business.
Motivation: Expand his business; and to pay off his debts
Flaws: Shy. Bonds: Attractive, Job, Mentor, Debt. Occupation: Dyer
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 18 (+4) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +1
Possessions: 200 gp. 1 Masterwork Thieves’ tools.
Frederick Marlowe, Male Human [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, he is an attractive figure. He typically wears grey cloth garments or leather armor. His red hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Frederick was born with his mother's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Frederick grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Frederick. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Seeks redemption.
Ideals: Entrepeneur. Flaws: Insomniac, Sensitive. Bonds: Attractive, Criminal record. Occupation: Barber
Voice: Slurs words
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 8 (-1) | 12 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Drogo Breeden, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a blue coat over a brown low-cut shirt, and a top hat upon his head. His hair is long and red with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born to loving parents in a slum to the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Joker, Optimist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Fortune-teller
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Small steel mirror. 1 Superior lock. 1 Small steel mirror.
Manfred Langdon, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is portly but not overly obese. His silver hair is lengthy. His half smiles and violet eyes are beguiling and draw you in.
Personality: He snorts whenever he laughs or is feeling confident. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Retire the richest man in the west.
Ideals: Entrepeneur, Fighting. Flaws: Fearful, Secretive. Bonds: Attractive. Occupation: Shoemaker
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 17 (+3) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Gnome, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5
Possessions: 200 gp. Emerald (800 gp). Coral (120 gp).
William Perry, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He dresses in violet turtlenecks beneath a green coat with pastel slacks. He is an epitome of beauty. He has a long silver beard with little hanging trinkets. His eyes, though not visible through his cowl, are amber.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also has developed a complete distrust of the Architect profession.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He has recently gotten a pet goose that steals things from people.
Motivation: He has comitted a past crime that haunts him to this day.
Bonds: Attractive, Job, Immigrant, Criminal record. Occupation: Barber
Voice: Spanish accent
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2 Tanglefoot bags. 4 Antitoxin. 1 Everburning torch.
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