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NPC Generator

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Advanced [show]


Miles Beverly, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a yellow costume with the symbols of strength on his torso, he is not a threatening figure. His hair is short and auburn. He wears an eyepatch.

Personality: He is extraordinarily eccentric. As long as the job gets done he does not care how it got done.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Professionalism, Entrepeneur. Flaws: Ugly, Insane, Mundane. Occupation: Dyer

Voice: Speaks with a cold

Attributes [hide]

Miles Beverly, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)13 (+1) 9 (-1)9 (-1)
Skills Investigation +3, Religion +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 15000 cp.


Social Check DCs


Chad Brandon, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears a custom-built plate barding that's adorned with green lining and desert motifs. He has moderate length chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He has a massive crush on the younger sibling of the Stableman who has hired him part-time. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the west his family was never financially stable. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants his loneliness to end.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Has a crush, Poor, Religious. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

Chad Brandon, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)12 (+1) 15 (+2)10 (+0)
Skills Arcana +3, Deception +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 20000 cp.


Social Check DCs


Chad Tatum, Male Human [Permalink]

Personal [hide]

Description: He wears a blue collared shirt and grey pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is black and very short. His gray eyes are slightly larger than normal.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Chad was born with his father's beautiful face. Like his father and his brother before him, after school he went straight into learning to become a Map Maker. He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: Wants to open a new tavern; and further expansion of business

Flaws: Antagonistic. Bonds: Attractive, In love, Job. Occupation: Map Maker

Voice: Boston accent

Attributes [hide]

Chad Tatum, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 8 (-1)8 (-1) 18 (+4)14 (+2)
Skills Athletics -1, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp. 1 Good lock. 1 Simple lock.


Social Check DCs


Gerard Alton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is chestnut, silky, and of moderate length. His face is covered beneath a completely black helmet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also has developed a complete distrust of the Brewer profession.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He inherited the family business which he has now maintained for 5 years.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Attractive, Job, Religious. Occupation: Bellfounder

Voice: Raspy

Attributes [hide]

Gerard Alton, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)13 (+1) 14 (+2)8 (-1)
Skills Arcana +3, Intimidation +1
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2900 sp.


Social Check DCs


Robert Rutland, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He prefers to wear brown pants and tee shirts. His hair, while still mostly black, has prominent grey streaks. His amber eyes dart from person to person.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with his god.

History: He is a Lycanthrope in disguise. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Seeks redemption; and a need for knowledge about a nearby landmark

Ideals: Joker. Bonds: Religious, Adventurer, Poor, Criminal record. Occupation: Jeweler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Robert Rutland, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)9 (-1) 15 (+2)9 (-1)
Skills Investigation +1, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 9000 sp. Carnelian (70 gp). Azurite (8 gp). 1 Chain shirt. 1 Chain shirt.


Social Check DCs

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