Gerard Coombs, Male Human [Permalink]
Personal [hide]
Description: He wears dull black sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. He carries a battered whip and tarnished kukri as well. He has black hair. His skin is flawless and his hazel eyes scan people very quickly.
Personality: Prone to second guessing himself, he comes off as nervous. Energy wise he seems alert and responsive.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Professionalism. Flaws: Shy. Bonds: Attractive, Slave. Occupation: Sculptor
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
Possessions: 400 gp.
Gunter Yeardley, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. He carries with him a set of greataxes on his belt, each one with a ruby on the hilt. He has no hair. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Doctor father left him crippled. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world.
Ideals: Fighting, Logical. Flaws: Ugly, Antagonistic, Disease. Occupation: Masseuse
Voice: Soft and mumbly
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
Possessions: 1 Minor magic item.
Anselm Beitz, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tattered old clothes. He has a very tight haircut. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born on a small isolated farm. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Flaws: Ugly, Depressed. Bonds: Adventurer, Nature, Mentor. Occupation: Sailor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1200 sp. 1 Masterwork Common Ranged Weapon.
Patrick Appleton, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With bright golden hair and a scraggly beard. His skin is flawless and his amber eyes scan people very quickly.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He comes from a rich western family. He has had some formal poetry training, and achieved minor success. He has built up a small fortune and can afford his own way.
Motivation: He feels kind of lost in life; and money/treasure
Ideals: Logical, Artistic. Flaws: Depressed. Bonds: Rich, Attractive. Occupation: Bookbinder
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Lance Sharps, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He is wearing a long, white, dusty cloak. He has a hunchback. He has dyed his greying silver hair a little too much giving a sharp silver color. He tend to wears goggles to shield his eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born in a small village he learned the ways of the warrior from his mother. Lance was born on a far northern plains where he grew up under the tutelage of his mother, an expert Laborer. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Passionate, Fighting. Flaws: Ugly. Bonds: Slave, Immigrant, Rich. Occupation: Laborer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Giant, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. Large well-done wool tapestry (500 gp). A silver and pearl hairclip (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp).
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